Difference between revisions of "Health"
(table) |
m (typo) |
||
Line 11: | Line 11: | ||
50-74 HP - yellow<br> | 50-74 HP - yellow<br> | ||
75-99 HP - white<br> | 75-99 HP - white<br> | ||
− | + | 100 HP - blue<br> | |
− | > | + | >100 HP - purple<br> |
== Health items == | == Health items == |
Revision as of 00:14, 8 February 2020
Health is one of the most important player statistics in Warfork. It determines how much damage player can receive before death. The amount of health a player has is commonly referred as HP (Health Points). Current player's health is shown in the bottom left corner (default HUD).
The default amount of health players start with is 50, however it can vary depending on the game type.
Players can lose health by taking various types of damage (like weapon damage), and can also gain health by collecting health items.
When health drops to (or below) 0, the player dies.
Colors
The health bar changes color depending on the amount of health a player has. The colors are:
<25 HP - red
25-49 HP - orange
50-74 HP - yellow
75-99 HP - white
100 HP - blue
>100 HP - purple
Health items
Warfork features health items that restore your HP. There are 5 different health items.
Item | HP amount | Can overheal |
---|---|---|