Command
|
Default
|
Parameters
|
Description
|
cg_autoaction_demo
|
0
|
|
|
cg_autoaction_screenshot
|
0
|
|
|
cg_autoaction_spectator
|
0
|
|
|
cg_autoaction_stats
|
0
|
|
|
cg_bloodTrail
|
10
|
|
|
cg_bloodTrailAlpha
|
1.0
|
|
|
cg_cartoonEffects
|
7
|
|
|
cg_cartoonHitEffect
|
0
|
|
|
cg_chatBeep
|
1
|
<0/1>
|
Enables the chat beep sound when someone sends a message.
|
cg_chatFilter
|
0
|
|
Filters the chat.
|
cg_chatFilterTV
|
2
|
|
Filters the TV chat.
|
cg_clientHUD
|
|
<HUD name>
|
Changes your HUD.
|
cg_colorCorrection
|
1
|
<0/1>
|
Enables color correction.
|
cg_crosshair
|
1
|
<0-13>
|
Changes your crosshair style. 0 disables it.
|
cg_crosshair_color
|
255 255 255
|
<R G B>
|
Changes the color of your crosshair.
|
cg_crosshair_damage_color
|
255 0 0
|
<R G B>
|
Changes the color of your crosshair when you hit an enemy.
|
cg_crosshair_font
|
Warsow Crosshairs
|
|
Changes the font of your crosshair.
|
cg_crosshair_size
|
24
|
<size>
|
Changes the size of your crosshair.
|
cg_crosshair_strong
|
0
|
|
|
cg_crosshair_strong_color
|
255 255 255
|
<R G B>
|
|
cg_crosshair_strong_size
|
24
|
<size>
|
|
cg_damage_blend
|
1
|
|
|
cg_damage_indicator
|
1
|
|
|
cg_damage_indicator_time
|
25
|
|
|
cg_damageNumbers
|
1
|
|
|
cg_damageNumbersColor
|
8
|
|
|
cg_damageNumbersDistance
|
48
|
|
|
cg_damageNumbersOffset
|
1
|
|
|
cg_damageNumbersSize
|
1
|
|
|
cg_debugHUD
|
0
|
|
|
cg_debugPlayerModels
|
0
|
|
|
cg_debugWeaponModels
|
0
|
|
|
cg_decals
|
1
|
|
|
cg_draw2D
|
1
|
|
|
cg_ebbeam_alpha
|
0.4
|
|
|
cg_ebbeam_old
|
0
|
|
|
cg_ebbeam_time
|
0.6
|
|
|
cg_ebbeam_width
|
64
|
|
|
cg_explosionsDust
|
0
|
|
|
cg_explosionsRing
|
0
|
|
|
cg_flashWindowCount
|
4
|
|
|
cg_forceMyTeamAlpha
|
0
|
<0/1>
|
If enabled, your HUD, teammates and enemies will appear as if you always were in the Alpha team.
|
cg_gamepad_accelMax
|
2
|
<value>
|
Maximum acceleration of the gamepad.
|
cg_gamepad_accelSpeed
|
3
|
<value>
|
Speed of gamepad's acceleration.
|
cg_gamepad_accelThres
|
0.9
|
<value>
|
Threshold of gamepad's acceleration.
|
cg_gamepad_moveThres
|
0.239
|
|
|
cg_gamepad_pitchInvert
|
0
|
|
|
cg_gamepad_pitchSpeed
|
240
|
|
|
cg_gamepad_pitchThres
|
0.265
|
|
|
cg_gamepad_runThres
|
0.75
|
|
|
cg_gamepad_strafeRunThres
|
0.45
|
|
|
cg_gamepad_strafeThres
|
0.239
|
|
|
cg_gamepad_swapSticks
|
0
|
|
|
cg_gamepad_yawSpeed
|
260
|
|
|
cg_gamepad_yawThres
|
0.265
|
|
|
cg_gibs
|
1
|
|
|
cg_gun
|
1
|
<0/1>
|
Shows your weapon.
|
cg_gun_alpha
|
1
|
<0-1>
|
Transparency of your weapon model.
|
cg_gun_fov
|
90
|
<1-160>
|
Field-of-View of your weapon model.
|
cg_gunbob
|
1
|
<0/1>
|
Enables bobbing of the weapon model.
|
cg_gunx
|
0
|
<value>
|
Moves your weapon's model on the X axis.
|
cg_guny
|
0
|
<value>
|
Moves your weapon's model on the Y axis.
|
cg_gunz
|
0
|
<value>
|
Moves your weapon's model on the Z axis.
|
cg_handOffset
|
5
|
<value>
|
The offset of your hand's position. 0 means middle.
|
cg_instabeam_alpha
|
0.4
|
<0-1>
|
Transparency of the instabeam.
|
cg_instabeam_time
|
0.4
|
<value>
|
|
cg_instabeam_width
|
7
|
<value>
|
|
cg_laserBeamSubdivisions
|
10
|
<value>
|
|
cg_movementStyle
|
0
|
|
|
cg_noAutoHop
|
0
|
<0/1>
|
If enabled, disables autohop by holding spacebar.
|
cg_outlineModels
|
1
|
<0/1>
|
Outlines models.
|
cg_outlinePlayers
|
1
|
<0/1>
|
Outlines players.
|
cg_outlineWorld
|
0
|
<0/1>
|
Outlines every object in maps.
|
cg_particles
|
1
|
<0/1>
|
Enables particles.
|
cg_pickup_flash
|
0
|
|
|
cg_placebo
|
0
|
|
|
cg_playerTrailsColor
|
0.0 1.0 0.0
|
|
|
cg_playList
|
sounds/music/match.m3u
|
<path>
|
Path to a music playlist.
|
cg_playListShuffle
|
1
|
<0/1>
|
Plays songs randomly from the music playlist.
|
cg_predict
|
1
|
<0/1>
|
Predicts players' movement on multiplayer servers for smoothness.
|
cg_predict_optimize
|
1
|
<0/1>
|
Optimizes cg_predict's behavior.
|
cg_predictLaserBeam
|
1
|
<0/1>
|
|
cg_projectileAntilagOffset
|
1.0
|
|
|
cg_projectileFileTrail
|
90
|
|
|
cg_projectileFileTrailAlpha
|
0.45
|
<0-1>
|
|
cg_projectileTrail
|
60
|
|
|
cg_raceGhosts
|
0
|
<0/1>
|
Enables ghosts while racing.
|
cg_raceGhostsAlpha
|
0.25
|
<0-1>
|
Transparency of race ghosts.
|
cg_scoreboardFontFamily
|
Droid Sans Mono
|
|
Name of font used in scoreboard.
|
cg_scoreboardFontSize
|
12
|
<value>
|
Size of scoreboard's font.
|
cg_scoreboardMonoFontFamily
|
Droid Sand Mono
|
|
|
cg_scoreboardStats
|
1
|
|
|
cg_scoreboardTitleFontFamily
|
Hemi Head
|
|
Name of font used in the scoreboard's title.
|
cg_scoreboardTitleFontSize
|
24
|
<value>
|
Size of the font used in scoreboard's title.
|
cg_scoreboardWidthScale
|
1.0
|
<value>
|
Width scale of the scoreboard.
|
cg_shadows
|
1
|
<0/1>
|
Enables shadows.
|
cg_showAwards
|
1
|
<0/1>
|
Shows awards upon certain events (On Fire! etc.).
|
cg_showBloodTrail
|
1
|
<0/1>
|
|
cg_showCaptureAreas
|
1
|
<0/1>
|
|
cg_showChasers
|
1
|
<0/1>
|
Displays chasers on the scoreboard (if there are any).
|
cg_showCrosshairDamage
|
1
|
<0/1>
|
Changes the crosshair's color to the damage color if an enemy gets hit.
|
cg_showFPS
|
0
|
<0/1>
|
Enables an FPS counter.
|
cg_showhelp
|
1
|
<0/1>
|
Displays help text under the timer.
|
cg_showHUD
|
1
|
<0/1>
|
Enables HUD.
|
cg_showItemTimers
|
3
|
<value>
|
|
cg_showMiniMap
|
0
|
<0/1>
|
Displays a minimap (if supported by gamemode).
|
cg_showMiss
|
0
|
<0/1>
|
|
cg_showObituaries
|
3
|
<value>
|
|
cg_showPickup
|
1
|
|
|
cg_showPlayerNames
|
1
|
<0/1>
|
Displays player names above player models.
|
cg_showPlayerNames_alpha
|
0.4
|
<0-1>
|
Transparency of player names.
|
cg_showPlayerNames_barWidth
|
8
|
<value>
|
|
cg_showPlayerNames_xoffset
|
0
|
<value>
|
Move player names by this much on the X axis.
|
cg_showPlayerNames_yoffset
|
16
|
<value>
|
Move player names by this much on the Y axis.
|
cg_showPlayerNames_zfar
|
824
|
<value>
|
|
cg_showPlayerTrails
|
0
|
<0/1>
|
|
cg_showPointedPlayer
|
1
|
<0/1>
|
|
cg_showPressedKeys
|
0
|
<0/1>
|
If enabled, will show the key presses of players.
|
cg_showSelfShadow
|
0
|
<0/1>
|
Enables seeing your own shadow.
|
cg_showSpeed
|
1
|
<0/1>
|
Displays the speed of the player.
|
cg_showTeamLocations
|
1
|
<0/1>
|
|
cg_showTeamMates
|
1
|
<0/1>
|
|
cg_showTimer
|
1
|
<0/1>
|
Displays the match's timer.
|
cg_showViewBlends
|
1
|
<0/1>
|
|
cg_showZoomEffect
|
1
|
<0/1>
|
|
cg_simpleItems
|
0
|
<0/1>
|
Replaces 3D models of pickupable items with simplistic 2D models.
|
cg_simpleItemsSize
|
16
|
<value>
|
Changes the size of simplistic item models.
|
cg_specHUD
|
|
<HUD name>
|
Changes the HUD while spectating.
|
cg_strafeHUD
|
0
|
<0/1>
|
Enables strafe HUD.
|
cg_teamALPHAcolor
|
254 101 101
|
<R G B>
|
Color of team Alpha players.
|
cg_teamALPHAmodel
|
bigvic
|
<model name>
|
Default model of team Alpha players.
|
cg_teamALPHAmodelForce
|
1
|
<0/1>
|
Changes models of all team Alpha players to a user-chosen one.
|
cg_teamALPHAskin
|
default
|
|
|
cg_teamBETAcolor
|
153 204 255
|
<R G B>
|
Color of team Beta players.
|
cg_teamBETAmodel
|
padpork
|
<model name>
|
Default model of team Beta players.
|
cg_teamBETAmodelForce
|
1
|
<0/1>
|
Changes models of all team Beta players to a user-chosen one.
|
cg_teamBETAskin
|
default
|
|
|
cg_teamColoredBeams
|
0
|
<0/1>
|
If enabled, the LG beam color will be changed to the team color of the attacker.
|
cg_teamColoredInstaBeams
|
1
|
<0/1>
|
Changes the color of the InstaBeam to the team color of the attacker.
|
cg_teamPLAYERScolor
|
0 255 70
|
<R G B>
|
Color of team Players players (non-team based gametypes).
|
cg_teamPLAYERScolorForce
|
0
|
<0/1>
|
Changes color of all team Players players to a user-chosen one.
|
cg_teamPLAYERSmodel
|
bigvic
|
<model name>
|
Default model of team Players players.
|
cg_teamPLAYERSmodelForce
|
0
|
<0/1>
|
Changes models of all team Players players to a user-chosen one.
|
cg_teamPLAYERSskin
|
default
|
|
|
cg_thirdPerson
|
0
|
<0/1>
|
Enables third person view.
|
cg_thirdPersonAngle
|
0
|
<value>
|
Changes the angle of third person view.
|
cg_thirdPersonRange
|
70
|
<value>
|
|
cg_touch_flip
|
0
|
|
|
cg_touch_lookDecel
|
8.5
|
|
|
cg_touch_lookInvert
|
0
|
|
|
cg_touch_lookSens
|
9
|
|
|
cg_touch_lookThres
|
5
|
|
|
cg_touch_moveThres
|
24
|
|
|
cg_touch_scale
|
100
|
|
|
cg_touch_showMoveDir
|
1
|
|
|
cg_touch_strafeThres
|
32
|
|
|
cg_touch_zoomThres
|
24
|
|
|
cg_touch_zoomTime
|
250
|
|
|
cg_viewBob
|
1
|
<0/1>
|
|
cg_viewSize
|
100
|
|
|
cg_voiceChats
|
1
|
<0/1>
|
Enables voice commands.
|
cg_volume_announcer
|
1.0
|
<0-1>
|
Changes the volume of the announcer.
|
cg_volume_effects
|
1.0
|
<0-1>
|
Changes the volume of the effects.
|
cg_volume_hitsound
|
1.0
|
<0-1>
|
Changes the volume of the hitsound.
|
cg_volume_players
|
1.0
|
<0-1>
|
Changes the volume of player sounds.
|
cg_volume_voicechats
|
1.0
|
<0-1>
|
Changes the volume of voice commands.
|
cg_weaponAutoswitch
|
2
|
|
|
cg_weaponFlashes
|
2
|
|
|
cg_weaponlist
|
1
|
|
|