Console Commands
bot_
Command | Default | Parameters | Description |
---|---|---|---|
bot_dummy | 0 | ||
bot_showcombat | 0 | ||
bot_showlrgoal | 0 | ||
bot_showpath | 0 | ||
bot_showsrgoal | 0 |
cg_
Command | Default | Parameters | Description |
---|---|---|---|
cg_autoaction_demo | 0 | ||
cg_autoaction_screenshot | 0 | ||
cg_autoaction_spectator | 0 | ||
cg_autoaction_stats | 0 | ||
cg_bloodTrail | 10 | ||
cg_bloodTrailAlpha | 1.0 | ||
cg_cartoonEffects | 7 | ||
cg_cartoonHitEffect | 0 | ||
cg_chatBeep | 1 | <0/1> | Enables the chat beep sound when someone sends a message. |
cg_chatFilter | 0 | Filters the chat. | |
cg_chatFilterTV | 2 | Filters the TV chat. | |
cg_clientHUD | <HUD name> | Changes your HUD. | |
cg_colorCorrection | 1 | <0/1> | Enables color correction. |
cg_crosshair | 1 | <0-13> | Changes your crosshair style. 0 disables it. |
cg_crosshair_color | 255 255 255 | <R G B> | Changes the color of your crosshair. |
cg_crosshair_damage_color | 255 0 0 | <R G B> | Changes the color of your crosshair when you hit an enemy. |
cg_crosshair_font | Warsow Crosshairs | Changes the font of your crosshair. | |
cg_crosshair_size | 24 | <size> | Changes the size of your crosshair. |
cg_crosshair_strong | 0 | ||
cg_crosshair_strong_color | 255 255 255 | <R G B> | |
cg_crosshair_strong_size | 24 | <size> | |
cg_damage_blend | 1 | ||
cg_damage_indicator | 1 | ||
cg_damage_indicator_time | 25 | ||
cg_damageNumbers | 1 | ||
cg_damageNumbersColor | 8 | ||
cg_damageNumbersDistance | 48 | ||
cg_damageNumbersOffset | 1 | ||
cg_damageNumbersSize | 1 | ||
cg_debugHUD | 0 | ||
cg_debugPlayerModels | 0 | ||
cg_debugWeaponModels | 0 | ||
cg_decals | 1 | ||
cg_draw2D | 1 | ||
cg_ebbeam_alpha | 0.4 | ||
cg_ebbeam_old | 0 | ||
cg_ebbeam_time | 0.6 | ||
cg_ebbeam_width | 64 | ||
cg_explosionsDust | 0 | ||
cg_explosionsRing | 0 | ||
cg_flashWindowCount | 4 | ||
cg_forceMyTeamAlpha | 0 | <0/1> | If enabled, your HUD, teammates and enemies will appear as if you always were in the Alpha team. |
cg_gamepad_accelMax | 2 | <value> | Maximum acceleration of the gamepad. |
cg_gamepad_accelSpeed | 3 | <value> | Speed of gamepad's acceleration. |
cg_gamepad_accelThres | 0.9 | <value> | Threshold of gamepad's acceleration. |
cg_gamepad_moveThres | 0.239 | ||
cg_gamepad_pitchInvert | 0 | ||
cg_gamepad_pitchSpeed | 240 | ||
cg_gamepad_pitchThres | 0.265 | ||
cg_gamepad_runThres | 0.75 | ||
cg_gamepad_strafeRunThres | 0.45 | ||
cg_gamepad_strafeThres | 0.239 | ||
cg_gamepad_swapSticks | 0 | ||
cg_gamepad_yawSpeed | 260 | ||
cg_gamepad_yawThres | 0.265 | ||
cg_gibs | 1 | ||
cg_gun | 1 | <0/1> | Shows your weapon. |
cg_gun_alpha | 1 | <0-1> | Transparency of your weapon model. |
cg_gun_fov | 90 | <1-160> | Field-of-View of your weapon model. |
cg_gunbob | 1 | <0/1> | Enables bobbing of the weapon model. |
cg_gunx | 0 | <value> | Moves your weapon's model on the X axis. |
cg_guny | 0 | <value> | Moves your weapon's model on the Y axis. |
cg_gunz | 0 | <value> | Moves your weapon's model on the Z axis. |
cg_handOffset | 5 | <value> | The offset of your hand's position. 0 means middle. |
cg_instabeam_alpha | 0.4 | <0-1> | Transparency of the instabeam. |
cg_instabeam_time | 0.4 | <value> | |
cg_instabeam_width | 7 | <value> | |
cg_laserBeamSubdivisions | 10 | <value> | |
cg_movementStyle | 0 | ||
cg_noAutoHop | 0 | <0/1> | If enabled, disables autohop by holding spacebar. |
cg_outlineModels | 1 | <0/1> | Outlines models. |
cg_outlinePlayers | 1 | <0/1> | Outlines players. |
cg_outlineWorld | 0 | <0/1> | Outlines every object in maps. |
cg_particles | 1 | <0/1> | Enables particles. |
cg_pickup_flash | 0 | ||
cg_placebo | 0 | ||
cg_playerTrailsColor | 0.0 1.0 0.0 | ||
cg_playList | sounds/music/match.m3u | <path> | Path to a music playlist. |
cg_playListShuffle | 1 | <0/1> | Plays songs randomly from the music playlist. |
cg_predict | 1 | <0/1> | Predicts players' movement on multiplayer servers for smoothness. |
cg_predict_optimize | 1 | <0/1> | Optimizes cg_predict's behavior. |
cg_predictLaserBeam | 1 | <0/1> | |
cg_projectileAntilagOffset | 1.0 | ||
cg_projectileFileTrail | 90 | ||
cg_projectileFileTrailAlpha | 0.45 | <0-1> | |
cg_projectileTrail | 60 | ||
cg_raceGhosts | 0 | <0/1> | Enables ghosts while racing. |
cg_raceGhostsAlpha | 0.25 | <0-1> | Transparency of race ghosts. |
cg_scoreboardFontFamily | Droid Sans Mono | Name of font used in scoreboard. | |
cg_scoreboardFontSize | 12 | <value> | Size of scoreboard's font. |
cg_scoreboardMonoFontFamily | Droid Sand Mono | ||
cg_scoreboardStats | 1 | ||
cg_scoreboardTitleFontFamily | Hemi Head | Name of font used in the scoreboard's title. | |
cg_scoreboardTitleFontSize | 24 | <value> | Size of the font used in scoreboard's title. |
cg_scoreboardWidthScale | 1.0 | <value> | Width scale of the scoreboard. |
cg_shadows | 1 | <0/1> | Enables shadows. |
cg_showAwards | 1 | <0/1> | Shows awards upon certain events (On Fire! etc.). |
cg_showBloodTrail | 1 | <0/1> | |
cg_showCaptureAreas | 1 | <0/1> | |
cg_showChasers | 1 | <0/1> | Displays chasers on the scoreboard (if there are any). |
cg_showCrosshairDamage | 1 | <0/1> | Changes the crosshair's color to the damage color if an enemy gets hit. |
cg_showFPS | 0 | <0/1> | Enables an FPS counter. |
cg_showhelp | 1 | <0/1> | Displays help text under the timer. |
cg_showHUD | 1 | <0/1> | Enables HUD. |
cg_showItemTimers | 3 | <value> | |
cg_showMiniMap | 0 | <0/1> | Displays a minimap (if supported by gamemode). |
cg_showMiss | 0 | <0/1> | |
cg_showObituaries | 3 | <value> | |
cg_showPickup | 1 | ||
cg_showPlayerNames | 1 | <0/1> | Displays player names above player models. |
cg_showPlayerNames_alpha | 0.4 | <0-1> | Transparency of player names. |
cg_showPlayerNames_barWidth | 8 | <value> | |
cg_showPlayerNames_xoffset | 0 | <value> | Move player names by this much on the X axis. |
cg_showPlayerNames_yoffset | 16 | <value> | Move player names by this much on the Y axis. |
cg_showPlayerNames_zfar | 824 | <value> | |
cg_showPlayerTrails | 0 | <0/1> | |
cg_showPointedPlayer | 1 | <0/1> | |
cg_showPressedKeys | 0 | <0/1> | If enabled, will show the key presses of players. |
cg_showSelfShadow | 0 | <0/1> | Enables seeing your own shadow. |
cg_showSpeed | 1 | <0/1> | Displays the speed of the player. |
cg_showTeamLocations | 1 | <0/1> | |
cg_showTeamMates | 1 | <0/1> | |
cg_showTimer | 1 | <0/1> | Displays the match's timer. |
cg_showViewBlends | 1 | <0/1> | |
cg_showZoomEffect | 1 | <0/1> | |
cg_simpleItems | 0 | <0/1> | Replaces 3D models of pickupable items with simplistic 2D models. |
cg_simpleItemsSize | 16 | <value> | Changes the size of simplistic item models. |
cg_specHUD | <HUD name> | Changes the HUD while spectating. | |
cg_strafeHUD | 0 | <0/1> | Enables strafe HUD. |
cg_teamALPHAcolor | 254 101 101 | <R G B> | Color of team Alpha players. |
cg_teamALPHAmodel | bigvic | <model name> | Default model of team Alpha players. |
cg_teamALPHAmodelForce | 1 | <0/1> | Changes models of all team Alpha players to a user-chosen one. |
cg_teamALPHAskin | default | ||
cg_teamBETAcolor | 153 204 255 | <R G B> | Color of team Beta players. |
cg_teamBETAmodel | padpork | <model name> | Default model of team Beta players. |
cg_teamBETAmodelForce | 1 | <0/1> | Changes models of all team Beta players to a user-chosen one. |
cg_teamBETAskin | default | ||
cg_teamColoredBeams | 0 | <0/1> | If enabled, the LG beam color will be changed to the team color of the attacker. |
cg_teamColoredInstaBeams | 1 | <0/1> | Changes the color of the InstaBeam to the team color of the attacker. |
cg_teamPLAYERScolor | 0 255 70 | <R G B> | Color of team Players players (non-team based gametypes). |
cg_teamPLAYERScolorForce | 0 | <0/1> | Changes color of all team Players players to a user-chosen one. |
cg_teamPLAYERSmodel | bigvic | <model name> | Default model of team Players players. |
cg_teamPLAYERSmodelForce | 0 | <0/1> | Changes models of all team Players players to a user-chosen one. |
cg_teamPLAYERSskin | default | ||
cg_thirdPerson | 0 | <0/1> | Enables third person view. |
cg_thirdPersonAngle | 0 | <value> | Changes the angle of third person view. |
cg_thirdPersonRange | 70 | <value> | |
cg_touch_flip | 0 | ||
cg_touch_lookDecel | 8.5 | ||
cg_touch_lookInvert | 0 | ||
cg_touch_lookSens | 9 | ||
cg_touch_lookThres | 5 | ||
cg_touch_moveThres | 24 | ||
cg_touch_scale | 100 | ||
cg_touch_showMoveDir | 1 | ||
cg_touch_strafeThres | 32 | ||
cg_touch_zoomThres | 24 | ||
cg_touch_zoomTime | 250 | ||
cg_viewBob | 1 | <0/1> | |
cg_viewSize | 100 | ||
cg_voiceChats | 1 | <0/1> | Enables voice commands. |
cg_volume_announcer | 1.0 | <0-1> | Changes the volume of the announcer. |
cg_volume_effects | 1.0 | <0-1> | Changes the volume of the effects. |
cg_volume_hitsound | 1.0 | <0-1> | Changes the volume of the hitsound. |
cg_volume_players | 1.0 | <0-1> | Changes the volume of player sounds. |
cg_volume_voicechats | 1.0 | <0-1> | Changes the volume of voice commands. |
cg_weaponAutoswitch | 2 | ||
cg_weaponFlashes | 2 | ||
cg_weaponlist | 1 |
cl_
Command | Default | Parameters | Description |
---|---|---|---|
cl_anglespeedkey | 1.5 | ||
cl_checkForUpdate | 1 | ||
cl_compresspackets | 1 | <0/1> | Compresses network packets. |
cl_debug_serverCmd | 0 | <0/1> | |
cl_debug_timeDelta | 0 | ||
cl_demoavi_audio | 0 | ||
cl_demoavi_fps | 30.3 | ||
cl_demoavi_scissor | 0 | ||
cl_demoavi_video | 1 | ||
cl_download_allow_modules | 1 | <0/1> | |
cl_download_name | |||
cl_ | |||
cl_download_percent | 0 | ||
cl_downloads | 1 | <0/1> | |
cl_downloads_from_web | 1 | ||
cl_downloads_from_web_timeout | 600 | ||
cl_extrapolate | 1 | ||
cl_flip | 0 | ||
cl_maxfps | 250 | <24-1000> | Sets the FPS limit. |
cl_mm_autologin | 1 | ||
cl_mm_session | 0 | ||
cl_mm_user | |||
cl_mumble | 0 | ||
cl_mumble_scale | 0.0254 | ||
cl_pitchspeed | 150 | ||
cl_port | 0 | ||
cl_port6 | 0 | ||
cl_pps | 40 | ||
cl_run | 1 | ||
cl_shownet | 0 | ||
cl_sleep | 0 | ||
cl_stereo | 0 | ||
cl_stereo_separation | 0.4 | ||
cl_timeout | 120 | <value> | Kicks the player if connection is lost for more than x seconds. |
cl_ucmdMaxResend | 3 | ||
cl_yawspeed | 140 |
cm_
Command | Default | Parameters | Description |
---|---|---|---|
cm_mapHeader | |||
cm_mapVersion | |||
cm_noAreas | 0 | ||
cm_noCurves | 0 |
com_
Command | Default | Parameters | Description |
---|---|---|---|
com_introPlayed3 | 1 | ||
com_showtrace | 0 |
con_
Command | Default | Parameters | Description |
---|---|---|---|
con_chatmode | 3 | ||
con_drawNotify | 0 | ||
con_fontSystemBigSize | 24 | <value> | |
con_fontSystemConsoleSize | 14 | <value> | |
con_fontSystemFallbackFamily | Droid Sans Fallback | ||
con_fontSystemFamily | Droid Sans | ||
con_fontSystemMediumSize | 16 | <value> | |
con_fontSystemMonoFamily | Droid Sans Mono | ||
con_fontSystemSmallSize | 14 | <value> | |
con_fontSystemTinySize | 8 | <value> | |
con_messageMode | 0 | ||
con_notifytime | 3 | ||
con_printText | 1 |
fs_
Command | Default | Parameters | Description |
---|---|---|---|
fs_basegame | basewf | ||
fs_basepath | . | ||
fs_cdpath | |||
fs_game | basewf | ||
fs_usedownloadsdir | 1 | ||
fs_usehomedir | 1 |
g_
Command | Default | Parameters | Description |
---|---|---|---|
g_allow_bunny | 1 | *write protected* | |
g_allow_falldamage | 1 | <0/1> | Enables fall damage. |
g_allow_selfdamage | 1 | <0/1> | If enabled, players can hurt themselves with own weapons. |
g_allow_spectator_voting | 1 | <0/1> | Allows spectators to vote. Affects callvotes. |
g_allow_stun | 1 | <0/1> | If enabled, players can get stunned. |
g_allow_teamdamage | 1 | <0/1> | Enables friendlyfire. |
g_ammo_respawn | 0 | ||
g_antilag | 1 | <0/1> | Enables antilag. |
g_antilag_maxtimedelta | 200 | <value> | |
g_antilag_timenudge | 0 | ||
g_asGC_interval | 10 | ||
g_asGC_stats | 0 | ||
g_autorecord | 0 | <0/1> | Automatically records all demos. |
g_autorecord_maxdemos | 0 | <value> | Maximum amount of automatically recorded demos to keep (deletes old ones once limit is exceeded). |
g_bomb_armtime | 4 | <value> | (Bomb-exclusive) Changes the amount of time needed to arm a bomb.. |
g_bomb_bombtimer | 25 | <value> | (Bomb-exclusive) Time before the bomb explodes after arming. |
g_bomb_carriers | 1 | <value> | (Bomb-exclusive) |
g_bomb_defusetime | 7 | <value> | (Bomb-exclusive) Changes the amount of time needed to defuse an armed bomb. |
g_bomb_roundtime | 60 | <value> | (Bomb-exclusive) Sets the round time (in seconds). |
g_bomb_spawnprotection | 3 | <value> | (Bomb-exclusive) |
g_challengers_queue | 1 | <0/1> | Enables the challengers queue. |
g_countdown_time | 5 | <value> | |
g_disable_vote_allow_falldamage | 0 | <0/1> | Disables "allow_falldamage" callvote. Doesn't affect opcalls. |
g_disable_vote_allow_selfdamage | 0 | <0/1> | Disables "allow_selfdamage" callvote. Doesn't affect opcalls. |
g_disable_vote_allow_teamdamage | 0 | <0/1> | Disables "allow_teamdamage" callvote. Doesn't affect opcalls. |
g_disable_vote_allow_uneven | 0 | <0/1> | Disables "allow_uneven" callvote. Doesn't affect opcalls. |
g_disable_vote_allready | 0 | <0/1> | Disables "allready" callvote. Doesn't affect opcalls. |
g_disable_vote_extended_time | 0 | <0/1> | Disables "extended_time" callvote. Doesn't affect opcalls. |
g_disable_vote_gametype | 0 | <0/1> | Disables "gametype" callvote. Doesn't affect opcalls. |
g_disable_vote_instajump | 0 | <0/1> | Disables "instajump" callvote. Doesn't affect opcalls. |
g_disable_vote_instashield | 0 | <0/1> | Disables "instashield" callvote. Doesn't affect opcalls. |
g_disable_vote_kick | 0 | <0/1> | Disables "kick" callvote. Doesn't affect opcalls. |
g_disable_vote_kickban | 0 | <0/1> | Disables "kickban" callvote. Doesn't affect opcalls. |
g_disable_vote_lock | 0 | <0/1> | Disables "lock" callvote. Doesn't affect opcalls. |
g_disable_vote_map | 0 | <0/1> | Disables "map" callvote. Doesn't affect opcalls. |
g_disable_vote_maxteamplayers | 0 | <0/1> | Disables "maxteamplayers" callvote. Doesn't affect opcalls. |
g_disable_vote_mute | 0 | <0/1> | Disables "mute" callvote. Doesn't affect opcalls. |
g_disable_vote_nextmap | 0 | <0/1> | Disables "nextmap" callvote. Doesn't affect opcalls. |
g_disable_vote_numbots | 0 | <0/1> | Disables "numbots" callvote. Doesn't affect opcalls. |
g_disable_vote_rebalance | 0 | <0/1> | Disables "rebalance" callvote. Doesn't affect opcalls. |
g_disable_vote_remove | 0 | <0/1> | Disables "remove" callvote. Doesn't affect opcalls. |
g_disable_vote_restart | 0 | <0/1> | Disables "restart" callvote. Doesn't affect opcalls. |
g_disable_vote_scorelimit | 0 | <0/1> | Disables "scorelimit" callvote. Doesn't affect opcalls. |
g_disable_vote_shuffle | 0 | <0/1> | Disables "shuffle" callvote. Doesn't affect opcalls. |
g_disable_vote_timein | 0 | <0/1> | Disables "timein" callvote. Doesn't affect opcalls. |
g_disable_vote_timelimit | 0 | <0/1> | Disables "timelimit" callvote. Doesn't affect opcalls. |
g_disable_vote_timeout | 0 | <0/1> | Disables "timeout" callvote. Doesn't affect opcalls. |
g_disable_vote_unlock | 0 | <0/1> | Disables "unlock" callvote. Doesn't affect opcalls. |
g_disable_vote_unmute | 0 | <0/1> | Disables "unmute" callvote. Doesn't affect opcalls. |
g_disable_vote_vmute | 0 | <0/1> | Disables "vmute" callvote. Doesn't affect opcalls. |
g_disable_vote_vunmute | 0 | <0/1> | Disables "vunmute" callvote. Doesn't affect opcalls. |
g_disable_vote_warmup_timelimit | 0 | <0/1> | Disables "warmup_timelimit" callvote. Doesn't affect opcalls. |
g_enforce_map_pool | 0 | <0/1> | |
g_floodprotection_delay | 10 | <value> | Blocks the chat for x seconds to player who triggered the flood protection. |
g_floodprotection_messages | 4 | <value> | How many messages can a player send in y seconds before triggering the flood protection. |
g_floodprotection_seconds | 4 | <value> | Triggers flood protection if a player sends more than x messages in y seconds. |
g_floodprotection_team | 0 | <0/1> | |
g_gametype | dm | <gametype> | Changes the gametype. Requires server restart. |
g_gametypes_available | *write protected* | ||
g_gametypes_list | *write protected* | ||
g_gravity | 850 | <value> | Sets the gravity to a certain value. |
g_health_respawn | 0 | ||
g_inactivity_maxtime | 90.0 | <value> | A player will get moved to spectators team if inactive for longer than x seconds (doesn't affect warmup). |
g_instagib | 0 | <0/1> | Enables InstaGib. Requires server restart. |
g_instajump | 1 | <0/1> | Enables InstaJump. |
g_instashield | 1 | <0/1> | Enables InstaShield. |
g_knockback_scale | 1.0 | <value> | Changes the knockback scale of weapons. Affects normal weapons AND InstaGib. |
g_map_pool | <maplist> | Sets the server's map pool. | |
g_maplist | <maplist> | Sets the server's map list. | |
g_maprotation | 1 | <0-2> | Sets map rotation mode. 0 - same map, 1 - in order, 2 - random. |
g_match_extendedtime | 2 | <value> | |
g_match_score | *write protected* | ||
g_match_time | *write protected* | ||
g_maxtimeouts | 2 | <value> | How many timeouts can be called per match. |
g_maxvelocity | 16000 | <value> | Obsolete ConVar. |
g_needpass | 1 | *write protected* | |
g_numbots | 0 | <value> | Amount of bots on the server. |
g_operator_password | <password> | Sets the operator password. Operator is disabled if empty. | |
g_postmatch_timelimit | 4 | <value> | |
g_race_gametype | 0 | *write protected* | |
g_scorelimit | 0 | <value> | Sets the number of frags or caps needed to win the match. |
g_spawnsystem_wave_maxcount | 16 | <value> | |
g_spawnsystem_wave_time | 15 | <value> | |
g_teams_allow_uneven | 1 | <0/1> | Allow the teams to be uneven. If enabled, allows players to switch teams anytime. |
g_teams_maxplayers | 0 | <value> | How many players can a single team have. |
g_timelimit | 10 | <value> | Sets a number of minutes after which the match ends. |
g_uploads_demos | 1 | <0/1> | Allows players to download demos from the server. |
g_votable_gametypes | <gametypes> | A list of gametypes allowed to be used in "gametype" callvote. | |
g_vote_allowed | 1 | <0/1> | Allows / disallows calling ALL votes (including opcalls). |
g_vote_cooldowntime | 5 | <value> | A player needs to wait x seconds after calling a vote to call another one. |
g_vote_electtime | 20 | <value> | Specifies how long do callvotes last (in seconds). |
g_vote_maxchanges | 3 | <value> | Specifies how many times can a player change their vote. |
g_vote_percent | 55 | <0-100> | How much % of players need to vote yes for the vote to pass. |
g_warmup_timelimit | 5 | <value> | Sets how long do warmups take (in minutes). |
g_weapon_respawn | 0 |