Console Commands

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Revision as of 19:30, 7 February 2020 by Izofeu (talk | contribs) (desc)
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Variables

bot_

Command Default Parameters Description
bot_dummy 0
bot_showcombat 0
bot_showlrgoal 0
bot_showpath 0
bot_showsrgoal 0

cg_

Command Default Parameters Description
cg_autoaction_demo 0
cg_autoaction_screenshot 0
cg_autoaction_spectator 0
cg_autoaction_stats 0
cg_bloodTrail 10
cg_bloodTrailAlpha 1.0
cg_cartoonEffects 7
cg_cartoonHitEffect 0
cg_chatBeep 1 <0/1> Enables the chat beep sound when someone sends a message.
cg_chatFilter 0 Filters the chat.
cg_chatFilterTV 2 Filters the TV chat.
cg_clientHUD <HUD name> Changes your HUD.
cg_colorCorrection 1 <0/1> Enables color correction.
cg_crosshair 1 <0-13> Changes your crosshair style. 0 disables it.
cg_crosshair_color 255 255 255 <R G B> Changes the color of your crosshair.
cg_crosshair_damage_color 255 0 0 <R G B> Changes the color of your crosshair when you hit an enemy.
cg_crosshair_font Warsow Crosshairs Changes the font of your crosshair.
cg_crosshair_size 24 <size> Changes the size of your crosshair.
cg_crosshair_strong 0
cg_crosshair_strong_color 255 255 255 <R G B>
cg_crosshair_strong_size 24 <size>
cg_damage_blend 1
cg_damage_indicator 1
cg_damage_indicator_time 25
cg_damageNumbers 1
cg_damageNumbersColor 8
cg_damageNumbersDistance 48
cg_damageNumbersOffset 1
cg_damageNumbersSize 1
cg_debugHUD 0
cg_debugPlayerModels 0
cg_debugWeaponModels 0
cg_decals 1
cg_draw2D 1
cg_ebbeam_alpha 0.4
cg_ebbeam_old 0
cg_ebbeam_time 0.6
cg_ebbeam_width 64
cg_explosionsDust 0
cg_explosionsRing 0
cg_flashWindowCount 4
cg_forceMyTeamAlpha 0 <0/1> If enabled, your HUD, teammates and enemies will appear as if you always were in the Alpha team.
cg_gamepad_accelMax 2 <value> Maximum acceleration of the gamepad.
cg_gamepad_accelSpeed 3 <value> Speed of gamepad's acceleration.
cg_gamepad_accelThres 0.9 <value> Threshold of gamepad's acceleration.
cg_gamepad_moveThres 0.239
cg_gamepad_pitchInvert 0
cg_gamepad_pitchSpeed 240
cg_gamepad_pitchThres 0.265
cg_gamepad_runThres 0.75
cg_gamepad_strafeRunThres 0.45
cg_gamepad_strafeThres 0.239
cg_gamepad_swapSticks 0
cg_gamepad_yawSpeed 260
cg_gamepad_yawThres 0.265
cg_gibs 1
cg_gun 1 <0/1> Shows your weapon.
cg_gun_alpha 1 <0-1> Transparency of your weapon model.
cg_gun_fov 90 <1-160> Field-of-View of your weapon model.
cg_gunbob 1 <0/1> Enables bobbing of the weapon model.
cg_gunx 0 <value> Moves your weapon's model on the X axis.
cg_guny 0 <value> Moves your weapon's model on the Y axis.
cg_gunz 0 <value> Moves your weapon's model on the Z axis.
cg_handOffset 5 <value> The offset of your hand's position. 0 means middle.
cg_instabeam_alpha 0.4 <0-1> Transparency of the instabeam.
cg_instabeam_time 0.4 <value>
cg_instabeam_width 7 <value>
cg_laserBeamSubdivisions 10 <value>
cg_movementStyle 0
cg_noAutoHop 0 <0/1> If enabled, disables autohop by holding spacebar.
cg_outlineModels 1 <0/1> Outlines models.
cg_outlinePlayers 1 <0/1> Outlines players.
cg_outlineWorld 0 <0/1> Outlines every object in maps.
cg_particles 1 <0/1> Enables particles.
cg_pickup_flash 0
cg_placebo 0
cg_playerTrailsColor 0.0 1.0 0.0
cg_playList sounds/music/match.m3u <path> Path to a music playlist.
cg_playListShuffle 1 <0/1> Plays songs randomly from the music playlist.
cg_predict 1 <0/1> Predicts players' movement on multiplayer servers for smoothness.
cg_predict_optimize 1 <0/1> Optimizes cg_predict's behavior.
cg_predictLaserBeam 1 <0/1>
cg_projectileAntilagOffset 1.0
cg_projectileFileTrail 90
cg_projectileFileTrailAlpha 0.45 <0-1>
cg_projectileTrail 60
cg_raceGhosts 0 <0/1> Enables ghosts while racing.
cg_raceGhostsAlpha 0.25 <0-1> Transparency of race ghosts.
cg_scoreboardFontFamily Droid Sans Mono Name of font used in scoreboard.
cg_scoreboardFontSize 12 <value> Size of scoreboard's font.
cg_scoreboardMonoFontFamily Droid Sand Mono
cg_scoreboardStats 1
cg_scoreboardTitleFontFamily Hemi Head Name of font used in the scoreboard's title.
cg_scoreboardTitleFontSize 24 <value> Size of the font used in scoreboard's title.
cg_scoreboardWidthScale 1.0 <value> Width scale of the scoreboard.
cg_shadows 1 <0/1> Enables shadows.
cg_showAwards 1 <0/1> Shows awards upon certain events (On Fire! etc.).
cg_showBloodTrail 1 <0/1>
cg_showCaptureAreas 1 <0/1>
cg_showChasers 1 <0/1> Displays chasers on the scoreboard (if there are any).
cg_showCrosshairDamage 1 <0/1> Changes the crosshair's color to the damage color if an enemy gets hit.
cg_showFPS 0 <0/1> Enables an FPS counter.
cg_showhelp 1 <0/1> Displays help text under the timer.
cg_showHUD 1 <0/1> Enables HUD.
cg_showItemTimers 3 <value>
cg_showMiniMap 0 <0/1> Displays a minimap (if supported by gamemode).
cg_showMiss 0 <0/1>
cg_showObituaries 3 <value>
cg_showPickup 1
cg_showPlayerNames 1 <0/1> Displays player names above player models.
cg_showPlayerNames_alpha 0.4 <0-1> Transparency of player names.
cg_showPlayerNames_barWidth 8 <value>
cg_showPlayerNames_xoffset 0 <value> Move player names by this much on the X axis.
cg_showPlayerNames_yoffset 16 <value> Move player names by this much on the Y axis.
cg_showPlayerNames_zfar 824 <value>
cg_showPlayerTrails 0 <0/1>
cg_showPointedPlayer 1 <0/1>
cg_showPressedKeys 0 <0/1> If enabled, will show the key presses of players.
cg_showSelfShadow 0 <0/1> Enables seeing your own shadow.
cg_showSpeed 1 <0/1> Displays the speed of the player.
cg_showTeamLocations 1 <0/1>
cg_showTeamMates 1 <0/1>
cg_showTimer 1 <0/1> Displays the match's timer.
cg_showViewBlends 1 <0/1>
cg_showZoomEffect 1 <0/1>
cg_simpleItems 0 <0/1> Replaces 3D models of pickupable items with simplistic 2D models.
cg_simpleItemsSize 16 <value> Changes the size of simplistic item models.
cg_specHUD <HUD name> Changes the HUD while spectating.
cg_strafeHUD 0 <0/1> Enables strafe HUD.
cg_teamALPHAcolor 254 101 101 <R G B> Color of team Alpha players.
cg_teamALPHAmodel bigvic <model name> Default model of team Alpha players.
cg_teamALPHAmodelForce 1 <0/1> Changes models of all team Alpha players to a user-chosen one.
cg_teamALPHAskin default
cg_teamBETAcolor 153 204 255 <R G B> Color of team Beta players.
cg_teamBETAmodel padpork <model name> Default model of team Beta players.
cg_teamBETAmodelForce 1 <0/1> Changes models of all team Beta players to a user-chosen one.
cg_teamBETAskin default
cg_teamColoredBeams 0 <0/1> If enabled, the LG beam color will be changed to the team color of the attacker.
cg_teamColoredInstaBeams 1 <0/1> Changes the color of the InstaBeam to the team color of the attacker.
cg_teamPLAYERScolor 0 255 70 <R G B> Color of team Players players (non-team based gametypes).
cg_teamPLAYERScolorForce 0 <0/1> Changes color of all team Players players to a user-chosen one.
cg_teamPLAYERSmodel bigvic <model name> Default model of team Players players.
cg_teamPLAYERSmodelForce 0 <0/1> Changes models of all team Players players to a user-chosen one.
cg_teamPLAYERSskin default
cg_thirdPerson 0 <0/1> Enables third person view.
cg_thirdPersonAngle 0 <value> Changes the angle of third person view.
cg_thirdPersonRange 70 <value>
cg_touch_flip 0
cg_touch_lookDecel 8.5
cg_touch_lookInvert 0
cg_touch_lookSens 9
cg_touch_lookThres 5
cg_touch_moveThres 24
cg_touch_scale 100
cg_touch_showMoveDir 1
cg_touch_strafeThres 32
cg_touch_zoomThres 24
cg_touch_zoomTime 250
cg_viewBob 1 <0/1>
cg_viewSize 100
cg_voiceChats 1 <0/1> Enables voice commands.
cg_volume_announcer 1.0 <0-1> Changes the volume of the announcer.
cg_volume_effects 1.0 <0-1> Changes the volume of the effects.
cg_volume_hitsound 1.0 <0-1> Changes the volume of the hitsound.
cg_volume_players 1.0 <0-1> Changes the volume of player sounds.
cg_volume_voicechats 1.0 <0-1> Changes the volume of voice commands.
cg_weaponAutoswitch 2
cg_weaponFlashes 2
cg_weaponlist 1

cl_

Command Default Parameters Description
cl_anglespeedkey 1.5
cl_checkForUpdate 1
cl_compresspackets 1 <0/1> Compresses network packets.
cl_debug_serverCmd 0 <0/1>
cl_debug_timeDelta 0
cl_demoavi_audio 0
cl_demoavi_fps 30.3
cl_demoavi_scissor 0
cl_demoavi_video 1
cl_download_allow_modules 1 <0/1>
cl_download_name *write protected*
cl_download_percent 0 *write protected*
cl_downloads 1 <0/1>
cl_downloads_from_web 1 *write protected*
cl_downloads_from_web_timeout 600
cl_extrapolate 1
cl_flip 0
cl_maxfps 250 <24-1000> Sets the FPS limit.
cl_mm_autologin 1
cl_mm_session 0 *write protected*
cl_mm_user
cl_mumble 0 <0/1> Enables positional audio support for Mumble
cl_mumble_scale 0.0254
cl_pitchspeed 150
cl_port 0 *write protected*
cl_port6 0 *write protected*
cl_pps 40
cl_run 1
cl_shownet 0
cl_sleep 0
cl_stereo 0
cl_stereo_separation 0.4
cl_timeout 120 <value> Kicks the player if connection is lost for more than x seconds.
cl_ucmdMaxResend 3
cl_yawspeed 140

cm_

Command Default Parameters Description
cm_mapHeader
cm_mapVersion
cm_noAreas 0
cm_noCurves 0

com_

Command Default Parameters Description
com_introPlayed3 1
com_showtrace 0

con_

Command Default Parameters Description
con_chatmode 3
con_drawNotify 0
con_fontSystemBigSize 24 <value>
con_fontSystemConsoleSize 14 <value>
con_fontSystemFallbackFamily Droid Sans Fallback
con_fontSystemFamily Droid Sans
con_fontSystemMediumSize 16 <value>
con_fontSystemMonoFamily Droid Sans Mono
con_fontSystemSmallSize 14 <value>
con_fontSystemTinySize 8 <value>
con_messageMode 0
con_notifytime 3
con_printText 1

fs_

Command Default Parameters Description
fs_basegame basewf *write protected*
fs_basepath . *write protected*
fs_cdpath *write protected*
fs_game basewf
fs_usedownloadsdir 1 *write protected*
fs_usehomedir 1 *write protected*

g_

Command Default Parameters Description
g_allow_bunny 1 *write protected*
g_allow_falldamage 1 <0/1> Enables fall damage.
g_allow_selfdamage 1 <0/1> If enabled, players can hurt themselves with own weapons.
g_allow_spectator_voting 1 <0/1> Allows spectators to vote. Affects callvotes.
g_allow_stun 1 <0/1> If enabled, players can get stunned.
g_allow_teamdamage 1 <0/1> Enables friendlyfire.
g_ammo_respawn 0
g_antilag 1 <0/1> Enables antilag.
g_antilag_maxtimedelta 200 <value>
g_antilag_timenudge 0
g_asGC_interval 10
g_asGC_stats 0
g_autorecord 0 <0/1> Automatically records all demos.
g_autorecord_maxdemos 0 <value> Maximum amount of automatically recorded demos to keep (deletes old ones once limit is exceeded).
g_bomb_armtime 4 <value> (Bomb-exclusive) Changes the amount of time needed to arm a bomb..
g_bomb_bombtimer 25 <value> (Bomb-exclusive) Time before the bomb explodes after arming.
g_bomb_carriers 1 <value> (Bomb-exclusive)
g_bomb_defusetime 7 <value> (Bomb-exclusive) Changes the amount of time needed to defuse an armed bomb.
g_bomb_roundtime 60 <value> (Bomb-exclusive) Sets the round time (in seconds).
g_bomb_spawnprotection 3 <value> (Bomb-exclusive)
g_challengers_queue 1 <0/1> Enables the challengers queue.
g_countdown_time 5 <value>
g_disable_vote_allow_falldamage 0 <0/1> Disables "allow_falldamage" callvote. Doesn't affect opcalls.
g_disable_vote_allow_selfdamage 0 <0/1> Disables "allow_selfdamage" callvote. Doesn't affect opcalls.
g_disable_vote_allow_teamdamage 0 <0/1> Disables "allow_teamdamage" callvote. Doesn't affect opcalls.
g_disable_vote_allow_uneven 0 <0/1> Disables "allow_uneven" callvote. Doesn't affect opcalls.
g_disable_vote_allready 0 <0/1> Disables "allready" callvote. Doesn't affect opcalls.
g_disable_vote_extended_time 0 <0/1> Disables "extended_time" callvote. Doesn't affect opcalls.
g_disable_vote_gametype 0 <0/1> Disables "gametype" callvote. Doesn't affect opcalls.
g_disable_vote_instajump 0 <0/1> Disables "instajump" callvote. Doesn't affect opcalls.
g_disable_vote_instashield 0 <0/1> Disables "instashield" callvote. Doesn't affect opcalls.
g_disable_vote_kick 0 <0/1> Disables "kick" callvote. Doesn't affect opcalls.
g_disable_vote_kickban 0 <0/1> Disables "kickban" callvote. Doesn't affect opcalls.
g_disable_vote_lock 0 <0/1> Disables "lock" callvote. Doesn't affect opcalls.
g_disable_vote_map 0 <0/1> Disables "map" callvote. Doesn't affect opcalls.
g_disable_vote_maxteamplayers 0 <0/1> Disables "maxteamplayers" callvote. Doesn't affect opcalls.
g_disable_vote_mute 0 <0/1> Disables "mute" callvote. Doesn't affect opcalls.
g_disable_vote_nextmap 0 <0/1> Disables "nextmap" callvote. Doesn't affect opcalls.
g_disable_vote_numbots 0 <0/1> Disables "numbots" callvote. Doesn't affect opcalls.
g_disable_vote_rebalance 0 <0/1> Disables "rebalance" callvote. Doesn't affect opcalls.
g_disable_vote_remove 0 <0/1> Disables "remove" callvote. Doesn't affect opcalls.
g_disable_vote_restart 0 <0/1> Disables "restart" callvote. Doesn't affect opcalls.
g_disable_vote_scorelimit 0 <0/1> Disables "scorelimit" callvote. Doesn't affect opcalls.
g_disable_vote_shuffle 0 <0/1> Disables "shuffle" callvote. Doesn't affect opcalls.
g_disable_vote_timein 0 <0/1> Disables "timein" callvote. Doesn't affect opcalls.
g_disable_vote_timelimit 0 <0/1> Disables "timelimit" callvote. Doesn't affect opcalls.
g_disable_vote_timeout 0 <0/1> Disables "timeout" callvote. Doesn't affect opcalls.
g_disable_vote_unlock 0 <0/1> Disables "unlock" callvote. Doesn't affect opcalls.
g_disable_vote_unmute 0 <0/1> Disables "unmute" callvote. Doesn't affect opcalls.
g_disable_vote_vmute 0 <0/1> Disables "vmute" callvote. Doesn't affect opcalls.
g_disable_vote_vunmute 0 <0/1> Disables "vunmute" callvote. Doesn't affect opcalls.
g_disable_vote_warmup_timelimit 0 <0/1> Disables "warmup_timelimit" callvote. Doesn't affect opcalls.
g_enforce_map_pool 0 <0/1> Enables enforcing the map pool for "map" callvote.
g_floodprotection_delay 10 <value> Blocks the chat for x seconds to player who triggered the flood protection.
g_floodprotection_messages 4 <value> How many messages can a player send in y seconds before triggering the flood protection.
g_floodprotection_seconds 4 <value> Triggers flood protection if a player sends more than x messages in y seconds.
g_floodprotection_team 0 <0/1> If enabled, protects teamchat from flood.
g_gametype dm <gametype> Changes the gametype. Requires server restart / map reload.
g_gametypes_available *write protected*
g_gametypes_list *write protected*
g_gravity 850 <value> Obsolete ConVar.
g_health_respawn 0
g_inactivity_maxtime 90.0 <value> A player will get moved to spectators team if inactive for longer than x seconds (doesn't affect warmup).
g_instagib 0 <0/1> Enables InstaGib. Requires server restart.
g_instajump 1 <0/1> Enables InstaJump.
g_instashield 1 <0/1> Enables InstaShield.
g_knockback_scale 1.0 <value> Changes the knockback scale of weapons. Affects normal weapons AND InstaGib.
g_map_pool <maplist> Only allows these maps to appear in "map" callvote. Needs g_enforce_map_pool set to 1.
g_maplist <maplist> Sets the server's map list.
g_maprotation 1 <0-2> Sets map rotation mode. 0 - same map, 1 - in order, 2 - random.
g_match_extendedtime 2 <value> Changes the overtime's length to x minutes. 0 to disable.
g_match_score *write protected*
g_match_time *write protected*
g_maxtimeouts 2 <value> How many timeouts can be called per match.
g_maxvelocity 16000 <value> Obsolete ConVar.
g_needpass 1 *write protected*
g_numbots 0 <value> Amount of bots on the server.
g_operator_password <password> Sets the operator password. Operator is disabled if empty.
g_postmatch_timelimit 4 <value>
g_race_gametype 0 *write protected*
g_scorelimit 0 <value> Amount of points required to obtain by a player / team to end the match.
g_spawnsystem_wave_maxcount 16 <value>
g_spawnsystem_wave_time 15 <value>
g_teams_allow_uneven 1 <0/1> Allow the teams to be uneven. If enabled, allows players to switch teams anytime.
g_teams_maxplayers 0 <value> How many players can a single team have.
g_timelimit 10 <value> Sets the duration of matches (in minutes).
g_uploads_demos 1 <0/1> Allows players to download demos from the server.
g_votable_gametypes <gametypes> A list of gametypes allowed to be used in "gametype" callvote.
g_vote_allowed 1 <0/1> Allows / disallows calling ALL votes (including opcalls).
g_vote_cooldowntime 5 <value> A player needs to wait x seconds after calling a vote to call another one.
g_vote_electtime 20 <value> Specifies how long do callvotes last (in seconds).
g_vote_maxchanges 3 <value> Specifies how many times can a player change their vote.
g_vote_percent 55 <0-100> How much % of players need to vote yes for the vote to pass.
g_warmup_timelimit 5 <value> Sets how long do warmups take (in minutes).
g_weapon_respawn 0

gl_

Command Default Parameters Description
gl_cull 1
gl_drawbuffer GL_BACK
gl_driver_win opengl32.dll
gl_ext_bgra 1 *write protected*
gl_ext_blend_func_separate 1 *write protected*
gl_ext_compressed_ETC1_RGB8_texture 1
gl_ext_depth24 1
gl_ext_depth_nonlinear 1
gl_ext_depth_texture 1
gl_ext_draw_instanced 1
gl_ext_draw_range_elements 1
gl_ext_ES3_compatibility 1
gl_ext_fragment_precision_high 1
gl_ext_fragment_shader 1 *write protected*
gl_ext_framebuffer_blit 1
gl_ext_framebuffer_object 1 *write protected*
gl_ext_gamma_control 1
gl_ext_get_program_binary 1
gl_ext_GLSL 1 *write protected*
gl_ext_GLSL130 1
gl_ext_GLSL_core 1 *write protected*
gl_ext_gpu_memory_info 1 *write protected*
gl_ext_gpu_shader5 1
gl_ext_half_float_vertex 1
gl_ext_instanced_arrays 1
gl_ext_meminfo 1 *write protected*
gl_ext_multitexture 1 *write protected*
gl_ext_packed_depth_stencil 1
gl_ext_rgb8_rgba8 1
gl_ext_shader_objects 1 *write protected*
gl_ext_shading_language_100 1 *write protected*
gl_ext_shading_language_130 1
gl_ext_shadow 1
gl_ext_shadow_samplers 1
gl_ext_swap_control 1 *write protected*
gl_ext_texture3D 1
gl_ext_texture_array 1
gl_ext_texture_compression 1
gl_ext_texture_cube_map 1 *write protected*
gl_ext_texture_edge_clamp 1 *write protected*
gl_ext_texture_filter_anisotropic 1 *write protected*
gl_ext_texture_lod 1
gl_ext_texture_non_power_of_two 1
gl_ext_texture_npot 1
gl_ext_vertex_buffer_object 1 *write protected*
gl_ext_vertex_buffer_object_hack 0 *write protected*
gl_ext_vertex_half_float 1
gl_ext_vertex_shader 1 *write protected*
gl_finish 0
gl_max_texture_size 0 *write protected*

http_

Command Default Parameters Description
http_proxy
http_proxyuserpwd

in_

Command Default Parameters Description
in_debug 0
in_dinput 1
in_grabinconsole 0
in_initmouse 1 *write protected*
in_mouse 1

irc_

Command Default Parameters Description
irc_nick WarforkPlayer
irc_password
irc_port 6667
irc_server irc.quakenet.org
irc_user WarforkUser

logconsole_

Command Default Parameters Description
logconsole
logconsole_append 1
logconsole_flush 0
logconsole_timestamp 0

m_

Command Default Parameters Description
m_accel 0
m_accelOffset 0
m_accelPow 2
m_accelStyle 0
m_filter 0
m_filterStrength 0.5
m_forward 1
m_pitch
m_raw 1
m_sensCap 0
m_side 1
m_yaw 0.022

r_

Command Default Parameters Description
r_brightness 0
r_coronascale 0.4
r_detailtextures 1
r_drawelements 1
r_drawentities 1
r_drawflat 0 <0/1> If enabled, will draw the floor and walls as solid colors.
r_draworder 0
r_drawworld 1
r_dynamiclight 1
r_environment_color 0 0 0
r_faceplanecull 1
r_fastsky 0
r_floorcolor 255 153 0 <R G B> The color of floor if r_drawflat = 1.
r_fullbright 0
r_fxaa 1
r_gamma 1.0
r_ignorehwgamma 0
r_leafvis 0
r_lerpmodels 1
r_lighting_ambientscale 1
r_lighting_deluxemapping 1
r_lighting_directedscale 1
r_lighting_glossexponent 24
r_lighting_glossintensity 1.5
r_lighting_grayscale 0
r_lighting_maxglsldlights 16
r_lighting_maxlmblocksize 2048
r_lighting_packlightmaps 1
r_lighting_specular 1
r_lighting_vertexlight 0
r_lightmap 0
r_lockpvs 0
r_lodbias 0
r_lodscale 5.0
r_mapoverbrightbits 2
r_maxfps 250
r_maxglslbones 100
r_multithreading 1
r_nobind 0
r_nocull 0
r_norefresh 0
r_novis 0
r_offsetmapping 2
r_offsetmapping_reliefmapping 0
r_offsetmapping_scale 0.02
r_outlines_cutoff 712
r_outlines_scale 1
r_outlines_world 1.8
r_overbrightbits 0
r_packlightmaps 1
r_picmip 0
r_polyblend 1
r_portalmaps 1
r_portalmaps_maxtexsize 1024
r_portalonly 0
r_screenshot_fmtstr wf_y%m%d_HM%S
r_screenshot_jpeg 1
r_screenshot_jpeg_quality 90 <0-100> Sets the quality of jpeg screenshots, in percentages.
r_shadows 0
r_shadows_alpha 0.7
r_shadows_dither 0
r_shadows_maxtexsize 64
r_shadows_nudge 1
r_shadows_pcf 1
r_shadows_projection_distance 64
r_shadows_self_shadow 0
r_shownormals 0
r_showtris 0
r_skymip 0
r_soft_particles 1
r_soft_particles_available 0 *write protected*
r_soft_particles_scale 0.02
r_speeds 0
r_stencilbits 0
r_subdivisions 5
r_swapinterval 0
r_swapinterval_min 0 *write protected*
r_temp1 0
r_texturebits 0
r_texturecompression 0
r_texturefilter 4
r_texturefilter_max 0 *write protected*
r_texturemode GL_LINEAR_MIPMAP_LINEAR
r_usenotexture 0
r_wallcolor 255 255 255 <R G B> The color of walls if r_drawflat = 1.

rcon_

Command Default Parameters Description
rcon_address <ip address> Sets the IP address for rcon connection.
rcon_password <password> Sets the password for rcon connection.

s_

Command Default Parameters Description
s_doppler 1.0
s_globalfocus 0
s_khz 44
s_mixahead 0.14
s_module 1
s_module_fallback 2
s_musicvolume 0.15
s_openAL_device Generic Software
s_pseudoAcoustics 0
s_separationDelay 1.0
s_stereo2mono 0
s_swapstereo 0
s_volume 0.8
s_wavonly 0

scr_

Command Default Parameters Description
scr_consize 0.4
scr_conspeed 3

sv_

Command Default Parameters Description
sv_autoUpdate 0 *write protected*
sv_botpersonality 0
sv_cheats 0 <0/1> Enables cheats on the server.
sv_debug_serverCmd 0
sv_defaultmap wfdm1 <map> Changes the default map of the server.
sv_demodir *write protected*
sv_enforcetime 1
sv_fps 62 *write protected*
sv_highchars 1
sv_hostname <name> Name of the server. Appears in the server list.
sv_http 1 <0/1> Enables an HTTP server that lets connecting players download missing files.
sv_http_ip <ip address> If set, binds the HTTP server to a specific IPv4 address.
sv_http_ipv6 <ip address> If set, binds the HTTP server to a specific IPv6 address.
sv_http_port 44444 <port> Changes the port of the HTTP server.
sv_http_upstream_baseurl
sv_http_upstream_ip
sv_http_upstream_realip_header
sv_ip <ip address> If set, binds the Warfork server to a specific IPv4 address.
sv_ip6 :: <ip address> If set, binds the Warfork server to a specific IPv6 address.
sv_iplimit 3 <value> Maximum amount of connections from a single IP address.
sv_lastAutoUpdate 0 *write protected*
sv_maxclients <value> Maximum amount of players allowed on the server.
sv_maxentities 1024
sv_maxmvclients 4
sv_mm_authkey
sv_mm_debug_reportbots 0
sv_mm_enable 0 *write protected*
sv_mm_loginonly 0
sv_modmanifest *write protected*
sv_MOTD 0 <0/1> Enables Message Of The Day on the server.
sv_MOTDFile <path> Path to Message Of The Day file.
sv_MOTDString
sv_port 44400 <port> Changes the IPv4 port of the Warfork server.
sv_port6 44400 <port> Changes the IPv6 port of the Warfork server.
sv_pps 20 <value> Packets per second a server sends to the client.
sv_public <0/1> If set to 1, the server will appear on the public server list.
sv_pure 0 <0/1> If set to 1, the server will check the validity of client files with server. Kicks if invalid.
sv_pure_forcemodulepk3
sv_reconnectlimit 3
sv_showChallenge 0
sv_showclamp 0
sv_showInfoQueries 0
sv_showRcon 1
sv_skilllevel 2
sv_skillRating 0 *write protected*
sv_timeout 125
sv_uploads 1
sv_uploads_baseurl
sv_uploads_demos 1
sv_uploads_demos_baseurl
sv_uploads_from_server 1
sv_uploads_http 1 *write protected*
sv_zombietime 2

ui_

Command Default Parameters Description
ui_autobrowse_manual 0
ui_basepath ui/porkui
ui_cachepurgedate
ui_lighting 2
ui_preload 1
ui_serverbrowser_tab
ui_startservercmd
ui_tutorial_launch 0
ui_tutorial_taken 0
ui_video_profile medium

vid_

Command Default Parameters Description
vid_displayfrequency 0
vid_fullscreen 1
vid_height 0
vid_multiscreen_head -1
vid_parentwid 0 *write protected*
vid_ref ref_gl
vid_width 0
vid_xpos 0
vid_ypos 0

win_

Command Default Parameters Description
win_noalttab 0
win_nowinkeys 1

Prefixless cvars & cvars with unique prefixes

Command Default Parameters Description
clan <name> Sets the name of your clan. Appears on the scoreboard.
color 255 255 255 <R G B>
debuggraph 0
dedicated 0 *write protected* Tells the game if it's a dedicated server.
developer 0 Level of developer information printed to the console. The higher the number, the more information is printed.
developerMemory 0
favorites 0
filterban 1
fixedtime 0
fov 100 <value> Changes your Field of view.
gamedate Oct 8 2019
gamename Warfork *write protected* Name of the game.
graphheight 32
graphscale 1
graphshift 0
hand 0
handicap 0
host_speeds 0
lang <language> Sets the language of Warfork.
lookspring 0
lookstrafe 0
mapname *write protected* The name of current map played.
masterservers master1.forbidden.gg master1.icy.gg
masterservers_steam
mm_url https://mm.forbidden.gg:1338 *write protected*
model bigvic <model name>
name <name> Changes your nickname.
net_showfragments 0
netgraph 0
nextmap match "advance"
password <password> If a server requires a password, the client automatically tries to join with x password.
protocol 22 *write protected*
revision Oct 8 2019 00:08:07 *write protected* Date when the game was compiled.
sensitivity 3 <value> Changes sensitivity of your mouse.
showdrop 0 <0/1>
showpackets 0 <0/1>
skin default
timedemo 0
timegraph 0
timescale 1.0 <value> Changes the time scale of the game.
tv_server 0 *write protected* Tells the game if the server is a TV server.
version 2.10 x64 Oct 8 2019 Win32 RELEASE *write protected* The version of the game.
zoomfov 30 <value> Changes the field of view while zooming.
zoomsens 0

Commands

Command Parameters Description
+attack
+back
+forward
+klook
+left
+lookdown
+lookup
+movedown
+moveleft
+moveright
+moveup
+quickmenu
+right
+scores
+special
+speed
+strafe
+use
+zoom
-attack
-back
-forward
-klook
-left
-lookdown
-lookup
-movedown
-moveleft
-moveright
-moveup
-quickmenu
-right
-scores
-special
-speed
-strafe
-use
-zoom
addbotroam
addip
addnode
alias
aliasa
aliaslist
awards
bind
bindlist
botdebug
botnotarget
callvote
camswitch
centerview
chase
chasenext
chaseprev
cinematic
cinepause
cinlist
clear
cmd
cmdlist
coach
cointoss
condump
connect
cvarcheck
cvarinfo
cvarlist
deleteclosestnode
demo
demoavi
demoget
demojump
demolist
demopause
devmap
disconnect
downloadcancel
downloadstatus
driobide
dumpASapi
dumpuser
dynvarlist
echo
editnodes
enterqueue
envshot
exec
fontlist
fs_checksum
fs_mtime
fs_pakfile
fs_path
fs_search
gamemap
gamemenu
gametype
getinfo
getstatus
gfxinfo
give
glslprogramlist
god
heartbeat
help_hud
imagelist
in_restart
invite
irc_connect
irc_disconnect
join
kick
kill
killserver
leavequeue
listip
listlocations
listraces
listratings
lockteam
makenodes
map
maplist
match
memlist
memstats
menu_close
menu_force
menu_modal
menu_open
menu_quick
menu_tvchannel_add
menu_tvchannel_remove
messagemode
messagemode2
mm_login
mm_logout
modellist
music
next
nextmusic
noclip
notready
op
opcall
operator
pausemusic
pingserver
players
position
prevmusic
purelist
putaway
quit
racerestart
rcon
ready
reconnect
record
removeip
requestservers
reset
s_devices
s_restart
savenodes
say
say_team
score
screenshot
serverinfo
serverrecord
serverrecordcancel
serverrecordpurge
serverrecordstop
set
seta
setas
setau
setdyn
sets
setu
shaderdump
shaderlist
showclosestnode
showip
showserverip
sizedown
sizeup
soundlist
spec
spectators
stats
status
stop
stopmusic
svscore
timein
timeout
toggle
toggleconsole
toggleready
tvconnect
ui_dumpapi
ui_printdocs
ui_reload
unalias
unaliasall
unbind
unbindall
unlockteam
unready
upstate
use
userinfo
vid_modelist
vid_restart
viewpos
vote
vsay
vsay_team
vstr
wait
weapcross
weaplast
weapnext
weapprev
whois
writeconfig
writeip