Difference between revisions of "Capture the Flag"

From Warfork
Jump to: navigation, search
m (wrong sentence)
m (gametypes)
Line 88: Line 88:
 
| <center>40</center>
 
| <center>40</center>
 
|}
 
|}
 +
 +
== Official gametypes ==
 +
 +
<center>
 +
{{Gametypes}}
 +
</center>

Revision as of 01:58, 15 February 2020

Capture the Flag (CTF) is a team-based game type where two teams try to steal and capture each others flag. A typical CTF map has two flags at both ends of the map. A flag is usually located next to team respawn points.

  • CTF can only be played on CTF maps

Default rules

Rule State
Team-based
No.png
Team damage
Yes.png
Item pickups
Yes.png
Points awarded for
Eliminating enemies
Fall damage
Yes.png
Self damage
Yes.png
Starting health
125 (100 for Instagib)
Starting armor
0
Respawning mid-game
Yes.png
Time limit
15
Score limit
0
Overtime
No.png
Starting weapons
Gunblade blast.png
Instagun.png (Instagib only)
Starting ammo / Max ammo Bulletsammo.png0/100, Riotammo.png0/20,

Grenadeammo.png0/20, Rocketammo.png0/20
Plasmaammo.png0/150, Laserammo.png0/150
Electroammo.png0/10

Stunning
Yes.png
Challengers Queue
No.png

Item respawn times

Item Time (s)
Ammo respawn time
20
Armor respawn time
25
Weapon respawn time
5
Health respawn time
15
Powerup respawn time
90
Mega Health respawn time
20
Ultra Health respawn time
40

Official gametypes

Official gametypes

Gametypes
Team-based
Bomb and DefuseCapture the FlagCapture the Flag: TacticsClan ArenaDuelExhaustionRektTeam Deathmatch
Non team-based
DeathmatchDuel ArenaFree for AllHeadhuntRace