Difference between revisions of "Capture the Flag"

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| Mega Health respawn time
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| <center>20*</center>
 
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| Ultra Health respawn time
 
| Ultra Health respawn time
 
| <center>40</center>
 
| <center>40</center>
 
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<nowiki>*</nowiki> After the health of player who picked it up last drops to 100 or below.
  
 
{{Gametypes}}
 
{{Gametypes}}

Revision as of 18:52, 26 September 2020

Capture the Flag (CTF) is a team-based game type where two teams try to steal and capture each others flag. A typical CTF map has two flags at both ends of the map. A flag is usually located next to team respawn points.

  • CTF can only be played on CTF maps

Default rules

Rule State
Team-based
Yes.png
Team damage
No.png
Item pickups
Yes.png
Points awarded for
Capturing the enemy's flag
Fall damage
Yes.png
Self damage
Yes.png
Starting health
100
Starting armor
0
Respawning mid-game
Yes.png
Time limit
20
Score limit
0
Overtime
5 minutes
Starting weapons
Gunblade blast.png
Instagun.png (Instagib only)
Starting ammo / Max ammo Bulletsammo.png0/100, Riotammo.png0/20,

Grenadeammo.png0/20, Rocketammo.png0/20
Plasmaammo.png0/150, Laserammo.png0/150
Electroammo.png0/10

Stunning
Yes.png
Challengers Queue
No.png

Item respawn times

Item Time (s)
Ammo respawn time
20
Armor respawn time
25
Weapon respawn time
5
Health respawn time
25
Powerup respawn time
90
Mega Health respawn time
20*
Ultra Health respawn time
40

* After the health of player who picked it up last drops to 100 or below.

Official gametypes

Gametypes
Team-based
Bomb and DefuseCapture the FlagCapture the Flag: TacticsClan ArenaDuelExhaustionRektTeam Deathmatch
Non team-based
DeathmatchDuel ArenaFree for AllHeadhuntRace