Difference between revisions of "Capture the Flag: Tactics"

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|-
 
|-
 
| Starting ammo / Max ammo
 
| Starting ammo / Max ammo
| (Grunt) [[File:Grenadeammo.png|24px|link=]]10/20, [[File:Rocketammo.png|24px|link=]]15/20, [[File:Plasmaammo.png|24px|link=]]150/150<br>
+
|  
 +
(Grunt) [[File:Grenadeammo.png|24px|link=]]10/20, [[File:Rocketammo.png|24px|link=]]15/20, [[File:Plasmaammo.png|24px|link=]]150/150<br>
 
(Medic) [[File:Bulletsammo.png|24px|link=]]50/100, [[File:Plasmaammo.png|24px|link=]]50/150, [[File:Laserammo.png|24px|link=]]150/150, [[File:Electroammo.png|24px|link=]]5/10<br>
 
(Medic) [[File:Bulletsammo.png|24px|link=]]50/100, [[File:Plasmaammo.png|24px|link=]]50/150, [[File:Laserammo.png|24px|link=]]150/150, [[File:Electroammo.png|24px|link=]]5/10<br>
 
(Runner) [[File:Bulletsammo.png|24px|link=]]50/100, [[File:Riotammo.png|24px|link=]]20/20, [[File:Laserammo.png|24px|link=]]50/150<br>
 
(Runner) [[File:Bulletsammo.png|24px|link=]]50/100, [[File:Riotammo.png|24px|link=]]20/20, [[File:Laserammo.png|24px|link=]]50/150<br>

Latest revision as of 00:33, 12 May 2020

Class based version of Capture the Flag, similar to Team Fortress. Each player can be a Grunt, Medic, Runner, or Engineer.

Default rules

Rule State
Team-based
Yes.png
Team damage
No.png
Item pickups
No.png
Points awarded for
Capturing the enemy's flag
Fall damage
Yes.png
Self damage
Yes.png
Starting health
100
Starting armor
0
Respawning mid-game
Yes.png*
Time limit
20
Score limit
0
Overtime
5 minutes
Starting weapons
Chooseable

(Grunt) Gunblade blast.pngGrenade.pngRocket.pngPlasma.png
(Medic) Machinegun.pngPlasma.pngLaser.pngElectro.png
(Runner) Gunblade blast.pngMachinegun.pngRiot.pngLaser.png
(Engineer) Gunblade blast.pngRiot.pngRocket.pngElectro.png

Instagun.png (Instagib only)
Starting ammo / Max ammo

(Grunt) Grenadeammo.png10/20, Rocketammo.png15/20, Plasmaammo.png150/150
(Medic) Bulletsammo.png50/100, Plasmaammo.png50/150, Laserammo.png150/150, Electroammo.png5/10
(Runner) Bulletsammo.png50/100, Riotammo.png20/20, Laserammo.png50/150
(Engineer) Riotammo.png10/20, Rocketammo.png5/20, Electroammo.png10/10

Stunning
Yes.png
Challengers Queue
No.png

Item respawn times

Item Time (s)
Ammo respawn time
No.png
Armor respawn time
No.png
Weapon respawn time
No.png
Health respawn time
No.png
Powerup respawn time
No.png
Mega Health respawn time
No.png
Ultra Health respawn time
No.png

Official gametypes

Gametypes
Team-based
Bomb and DefuseCapture the FlagCapture the Flag: TacticsClan ArenaDuelExhaustionRektTeam Deathmatch
Non team-based
DeathmatchDuel ArenaFree for AllHeadhuntRace