Difference between revisions of "Console Commands"

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Line 8: Line 8:
 
!Description
 
!Description
 
|-
 
|-
| bot_dummy "0", default: "0"
+
| bot_dummy
 +
| 0
 +
|
 +
|
 
|-
 
|-
| bot_showcombat "0", default: "0"
+
| bot_showcombat
 +
| 0
 +
|
 +
|
 
|-
 
|-
| bot_showlrgoal "0", default: "0"
+
| bot_showlrgoal
 +
| 0
 +
|
 +
|
 
|-
 
|-
| bot_showpath "0", default: "0"
+
| bot_showpath
 +
| 0
 +
|
 +
|
 
|-
 
|-
| bot_showsrgoal "0", default: "0"
+
| bot_showsrgoal
 +
| 0
 +
|
 +
|
 
|-
 
|-
 
|}
 
|}
Line 29: Line 44:
 
!Description
 
!Description
 
|-
 
|-
| cg_autoaction_demo "0", default: "0"
+
| cg_autoaction_demo
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_autoaction_screenshot "0", default: "0"
+
| cg_autoaction_screenshot
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_autoaction_spectator "0", default: "0"
+
| cg_autoaction_spectator
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_autoaction_stats "0", default: "0"
+
| cg_autoaction_stats
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_bloodTrail "10", default: "10"
+
| cg_bloodTrail
 +
| 10
 +
|
 +
|
 
|-
 
|-
| cg_bloodTrailAlpha "1.0", default: "1.0"
+
| cg_bloodTrailAlpha
 +
| 1.0
 +
|
 +
|
 
|-
 
|-
| cg_cartoonEffects "7", default: "7"
+
| cg_cartoonEffects
 +
| 7
 +
|
 +
|
 
|-
 
|-
| cg_cartoonHitEffect "0", default: "0"
+
| cg_cartoonHitEffect
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_centerTime "2.5", default: "2.5"
+
| cg_chatBeep
 +
| 1
 +
| <0/1>
 +
| Enables the chat beep sound when someone sends a message.
 
|-
 
|-
| cg_chatBeep "1", default: "1"
+
| cg_chatFilter
 +
| 0
 +
|
 +
| Filters the chat.
 
|-
 
|-
| cg_chatFilter "0", default: "0"
+
| cg_chatFilterTV
 +
| 2
 +
|
 +
| Filters the TV chat.
 
|-
 
|-
| cg_chatFilterTV "2", default: "2"
+
| cg_clientHUD
 +
|
 +
| <HUD name>
 +
| Changes your HUD.
 
|-
 
|-
| cg_clientHUD "default", default: ""
+
| cg_colorCorrection
 +
| 1
 +
| <0/1>
 +
| Enables color correction.
 
|-
 
|-
| cg_colorCorrection "1", default: "1"
+
| cg_crosshair
 +
| 1
 +
| <0-13>
 +
| Changes your crosshair style. 0 disables it.
 
|-
 
|-
| cg_crosshair "1", default: "1"
+
| cg_crosshair_color
 +
| 255 255 255
 +
| <R G B>
 +
| Changes the color of your crosshair.
 
|-
 
|-
| cg_crosshair_color "255 255 255", default: "255 255 255"
+
| cg_crosshair_damage_color
 +
| 255 0 0
 +
| <R G B>
 +
| Changes the color of your crosshair when you hit an enemy.
 
|-
 
|-
| cg_crosshair_damage_color "255 0 0", default: "255 0 0"
+
| cg_crosshair_font
 +
| Warsow Crosshairs
 +
| <font name>
 +
| Changes the font of your crosshair.
 
|-
 
|-
| cg_crosshair_font "Warsow Crosshairs", default: "Warsow Crosshairs"
+
| cg_crosshair_size
 +
| 24
 +
| <size>
 +
| Changes the size of your crosshair.
 
|-
 
|-
| cg_crosshair_size "24", default: "24"
+
| cg_crosshair_strong
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_crosshair_strong "0", default: "0"
+
| cg_crosshair_strong_color
 +
| 255 255 255
 +
| <R G B>
 +
|
 
|-
 
|-
| cg_crosshair_strong_color "255 255 255", default: "255 255 255"
+
| cg_crosshair_strong_size
 +
| 24
 +
| <size>
 +
|
 
|-
 
|-
| cg_crosshair_strong_size "24", default: "24"
+
| cg_damage_blend
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_damage_blend "1", default: "1"
+
| cg_damage_indicator
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_damage_indicator "1", default: "1"
+
| cg_damage_indicator_time
 +
| 25
 +
|
 +
|
 
|-
 
|-
| cg_damage_indicator_time "25", default: "25"
+
| cg_damageNumbers
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_damageNumbers "1", default: "1"
+
| cg_damageNumbersColor
 +
| 8
 +
|
 +
|
 
|-
 
|-
| cg_damageNumbersColor "8", default: "5"
+
| cg_damageNumbersDistance
 +
| 48
 +
|
 +
|
 
|-
 
|-
| cg_damageNumbersDistance "48", default: "48"
+
| cg_damageNumbersOffset
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_damageNumbersOffset "1", default: "1"
+
| cg_damageNumbersSize
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_damageNumbersSize "1", default: "1"
+
| cg_debugHUD
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_debugHUD "0", default: "0"
+
| cg_debugPlayerModels
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_debugPlayerModels "0", default: "0"
+
| cg_debugWeaponModels
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_debugWeaponModels "0", default: "0"
+
| cg_decals
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_decals "1", default: "1"
+
| cg_draw2D
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_draw2D "1", default: "1"
+
| cg_ebbeam_alpha
 +
| 0.4
 +
|
 +
|
 
|-
 
|-
| cg_ebbeam_alpha "0.4", default: "0.4"
+
| cg_ebbeam_old
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_ebbeam_old "0", default: "0"
+
| cg_ebbeam_time
 +
| 0.6
 +
|
 +
|
 
|-
 
|-
| cg_ebbeam_time "0.6", default: "0.6"
+
| cg_ebbeam_width
 +
| 64
 +
|
 +
|
 
|-
 
|-
| cg_ebbeam_width "64", default: "64"
+
| cg_explosionsDust
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_explosionsDust "0", default: "0"
+
| cg_explosionsRing
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_explosionsRing "0", default: "0"
+
| cg_flashWindowCount
 +
| 4
 +
|
 +
|
 
|-
 
|-
| cg_flashWindowCount "4", default: "4"
+
| cg_forceMyTeamAlpha
 +
| 0
 +
| <0/1>
 +
| If enabled, your HUD, teammates and enemies will appear as if you always were in the Alpha team.
 
|-
 
|-
| cg_forceMyTeamAlpha "0", default: "0"
+
| cg_gamepad_accelMax
 +
| 2
 +
| <value>
 +
| Maximum acceleration of the gamepad.
 
|-
 
|-
| cg_gamepad_accelMax "2", default: "2"
+
| cg_gamepad_accelSpeed
 +
| 3
 +
| <value>
 +
| Speed of gamepad's acceleration.
 
|-
 
|-
| cg_gamepad_accelSpeed "3", default: "3"
+
| cg_gamepad_accelThres
 +
| 0.9
 +
| <value>
 +
| Threshold of gamepad's acceleration.
 
|-
 
|-
| cg_gamepad_accelThres "0.9", default: "0.9"
+
| cg_gamepad_moveThres
 +
| 0.239
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_moveThres "0.239", default: "0.239"
+
| cg_gamepad_pitchInvert
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_pitchInvert "0", default: "0"
+
| cg_gamepad_pitchSpeed
 +
| 240
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_pitchSpeed "240", default: "240"
+
| cg_gamepad_pitchThres
 +
| 0.265
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_pitchThres "0.265", default: "0.265"
+
| cg_gamepad_runThres
 +
| 0.75
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_runThres "0.75", default: "0.75"
+
| cg_gamepad_strafeRunThres
 +
| 0.45
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_strafeRunThres "0.45", default: "0.45"
+
| cg_gamepad_strafeThres
 +
| 0.239
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_strafeThres "0.239", default: "0.239"
+
| cg_gamepad_swapSticks
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_swapSticks "0", default: "0"
+
| cg_gamepad_yawSpeed
 +
| 260
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_yawSpeed "260", default: "260"
+
| cg_gamepad_yawThres
 +
| 0.265
 +
|
 +
|
 
|-
 
|-
| cg_gamepad_yawThres "0.265", default: "0.265"
+
| cg_gibs
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_gibs "1", default: "1"
+
| cg_gun
 +
| 1
 +
| <0/1>
 +
| Shows your weapon.
 
|-
 
|-
| cg_gun "1", default: "1"
+
| cg_gun_alpha
 +
| 1
 +
| <0-1>
 +
| Transparency of your weapon model.
 
|-
 
|-
| cg_gun_alpha "1", default: "1"
+
| cg_gun_fov
 +
| 90
 +
| <1-160>
 +
| Field-of-View of your weapon model.
 
|-
 
|-
| cg_gun_fov "90", default: "90"
+
| cg_gunbob
 +
| 1
 +
| <0/1>
 +
| Enables bobbing of the weapon model.
 
|-
 
|-
| cg_gunbob "1", default: "1"
+
| cg_gunx
 +
| 0
 +
| <value>
 +
| Moves your weapon's model on the X axis.
 
|-
 
|-
| cg_gunx "0", default: "0"
+
| cg_guny
 +
| 0
 +
| <value>
 +
| Moves your weapon's model on the Y axis.
 
|-
 
|-
| cg_guny "0", default: "0"
+
| cg_gunz
 +
| 0
 +
| <value>
 +
| Moves your weapon's model on the Z axis.
 
|-
 
|-
| cg_gunz "0", default: "0"
+
| cg_handOffset
 +
| 5
 +
| <value>
 +
| The offset of your hand's position. 0 means middle.
 
|-
 
|-
| cg_handOffset "5", default: "5"
+
| cg_instabeam_alpha
 +
| 0.4
 +
| <0-1>
 +
| Transparency of the instabeam.
 
|-
 
|-
| cg_instabeam_alpha "0.4", default: "0.4"
+
| cg_instabeam_time
 +
| 0.4
 +
| <value>
 +
|
 
|-
 
|-
| cg_instabeam_time "0.4", default: "0.4"
+
| cg_instabeam_width
 +
| 7
 +
| <value>
 +
|
 
|-
 
|-
| cg_instabeam_width "7", default: "7"
+
| cg_laserBeamSubdivisions
 +
| 10
 +
| <value>
 +
|
 
|-
 
|-
| cg_laserBeamSubdivisions "10", default: "10"
+
| cg_movementStyle
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_movementStyle "0", default: "0"
+
| cg_noAutoHop
 +
| 0
 +
| <0/1>
 +
| If enabled, disables autohop by holding spacebar.
 
|-
 
|-
| cg_noAutohop "0", default: "0"
+
| cg_outlineModels
 +
| 1
 +
| <0/1>
 +
| Outlines models.
 
|-
 
|-
| cg_outlineModels "1", default: "1"
+
| cg_outlinePlayers
 +
| 1
 +
| <0/1>
 +
| Outlines players.
 
|-
 
|-
| cg_outlinePlayers "1", default: "1"
+
| cg_outlineWorld
 +
| 0
 +
| <0/1>
 +
| Outlines every object in maps.
 
|-
 
|-
| cg_outlineWorld "0", default: "0"
+
| cg_particles
 +
| 1
 +
| <0/1>
 +
| Enables particles.
 
|-
 
|-
| cg_particles "1", default: "1"
+
| cg_pickup_flash
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_pickup_flash "0", default: "0"
+
| cg_placebo
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_placebo "0", default: "0"
+
| cg_playerTrailsColor
 +
| 0.0 1.0 0.0
 +
|
 +
|
 
|-
 
|-
| cg_playerTrailsColor "0.0 1.0 0.0", default: "0.0 1.0 0.0"
+
| cg_playList
 +
| sounds/music/match.m3u
 +
| <path>
 +
| Path to a music playlist.
 
|-
 
|-
| cg_playList "sounds/music/match.m3u", default: "sounds/music/match.m3u"
+
| cg_playListShuffle
 +
| 1
 +
| <0/1>
 +
| Plays songs randomly from the music playlist.
 
|-
 
|-
| cg_playListShuffle "1", default: "1"
+
| cg_predict
 +
| 1
 +
| <0/1>
 +
| Predicts players' movement on multiplayer servers for smoothness.
 
|-
 
|-
| cg_predict "1", default: "1"
+
| cg_predict_optimize
 +
| 1
 +
| <0/1>
 +
| Optimizes cg_predict's behavior.
 
|-
 
|-
| cg_predict_optimize "1", default: "1"
+
| cg_predictLaserBeam
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_predictLaserBeam "1", default: "1"
+
| cg_projectileAntilagOffset
 +
| 1.0
 +
|
 +
|
 
|-
 
|-
| cg_projectileAntilagOffset "1.0", default: "1.0"
+
| cg_projectileFileTrail
 +
| 90
 +
|
 +
|
 
|-
 
|-
| cg_projectileFireTrail "90", default: "90"
+
| cg_projectileFileTrailAlpha
 +
| 0.45
 +
| <0-1>
 +
|
 
|-
 
|-
| cg_projectileFireTrailAlpha "0.45", default: "0.45"
+
| cg_projectileTrail
 +
| 60
 +
|
 +
|
 
|-
 
|-
| cg_projectileTrail "60", default: "60"
+
| cg_raceGhosts
 +
| 0
 +
| <0/1>
 +
| Enables ghosts while racing.
 
|-
 
|-
| cg_raceGhosts "0", default: "0"
+
| cg_raceGhostsAlpha
 +
| 0.25
 +
| <0-1>
 +
| Transparency of race ghosts.
 
|-
 
|-
| cg_raceGhostsAlpha "0.25", default: "0.25"
+
| cg_scoreboardFontFamily
 +
| Droid Sans Mono
 +
| <font name>
 +
| Name of font used in scoreboard.
 
|-
 
|-
| cg_scoreboardFontFamily "Droid Sans", default: "Droid Sans"
+
| cg_scoreboardFontSize
|-
+
| 12
| cg_scoreboardFontSize "12", default: "12"
+
| <value>
 +
| Size of scoreboard's font.
 
|-
 
|-
 
| cg_scoreboardMonoFontFamily "Droid Sans Mono", default: "Droid Sans Mono"
 
| cg_scoreboardMonoFontFamily "Droid Sans Mono", default: "Droid Sans Mono"

Revision as of 16:43, 6 February 2020

bot_

Command Default Parameters Description
bot_dummy 0
bot_showcombat 0
bot_showlrgoal 0
bot_showpath 0
bot_showsrgoal 0

cg_

Command Default Parameters Description
cg_autoaction_demo 0
cg_autoaction_screenshot 0
cg_autoaction_spectator 0
cg_autoaction_stats 0
cg_bloodTrail 10
cg_bloodTrailAlpha 1.0
cg_cartoonEffects 7
cg_cartoonHitEffect 0
cg_chatBeep 1 <0/1> Enables the chat beep sound when someone sends a message.
cg_chatFilter 0 Filters the chat.
cg_chatFilterTV 2 Filters the TV chat.
cg_clientHUD <HUD name> Changes your HUD.
cg_colorCorrection 1 <0/1> Enables color correction.
cg_crosshair 1 <0-13> Changes your crosshair style. 0 disables it.
cg_crosshair_color 255 255 255 <R G B> Changes the color of your crosshair.
cg_crosshair_damage_color 255 0 0 <R G B> Changes the color of your crosshair when you hit an enemy.
cg_crosshair_font Warsow Crosshairs Changes the font of your crosshair.
cg_crosshair_size 24 <size> Changes the size of your crosshair.
cg_crosshair_strong 0
cg_crosshair_strong_color 255 255 255 <R G B>
cg_crosshair_strong_size 24 <size>
cg_damage_blend 1
cg_damage_indicator 1
cg_damage_indicator_time 25
cg_damageNumbers 1
cg_damageNumbersColor 8
cg_damageNumbersDistance 48
cg_damageNumbersOffset 1
cg_damageNumbersSize 1
cg_debugHUD 0
cg_debugPlayerModels 0
cg_debugWeaponModels 0
cg_decals 1
cg_draw2D 1
cg_ebbeam_alpha 0.4
cg_ebbeam_old 0
cg_ebbeam_time 0.6
cg_ebbeam_width 64
cg_explosionsDust 0
cg_explosionsRing 0
cg_flashWindowCount 4
cg_forceMyTeamAlpha 0 <0/1> If enabled, your HUD, teammates and enemies will appear as if you always were in the Alpha team.
cg_gamepad_accelMax 2 <value> Maximum acceleration of the gamepad.
cg_gamepad_accelSpeed 3 <value> Speed of gamepad's acceleration.
cg_gamepad_accelThres 0.9 <value> Threshold of gamepad's acceleration.
cg_gamepad_moveThres 0.239
cg_gamepad_pitchInvert 0
cg_gamepad_pitchSpeed 240
cg_gamepad_pitchThres 0.265
cg_gamepad_runThres 0.75
cg_gamepad_strafeRunThres 0.45
cg_gamepad_strafeThres 0.239
cg_gamepad_swapSticks 0
cg_gamepad_yawSpeed 260
cg_gamepad_yawThres 0.265
cg_gibs 1
cg_gun 1 <0/1> Shows your weapon.
cg_gun_alpha 1 <0-1> Transparency of your weapon model.
cg_gun_fov 90 <1-160> Field-of-View of your weapon model.
cg_gunbob 1 <0/1> Enables bobbing of the weapon model.
cg_gunx 0 <value> Moves your weapon's model on the X axis.
cg_guny 0 <value> Moves your weapon's model on the Y axis.
cg_gunz 0 <value> Moves your weapon's model on the Z axis.
cg_handOffset 5 <value> The offset of your hand's position. 0 means middle.
cg_instabeam_alpha 0.4 <0-1> Transparency of the instabeam.
cg_instabeam_time 0.4 <value>
cg_instabeam_width 7 <value>
cg_laserBeamSubdivisions 10 <value>
cg_movementStyle 0
cg_noAutoHop 0 <0/1> If enabled, disables autohop by holding spacebar.
cg_outlineModels 1 <0/1> Outlines models.
cg_outlinePlayers 1 <0/1> Outlines players.
cg_outlineWorld 0 <0/1> Outlines every object in maps.
cg_particles 1 <0/1> Enables particles.
cg_pickup_flash 0
cg_placebo 0
cg_playerTrailsColor 0.0 1.0 0.0
cg_playList sounds/music/match.m3u <path> Path to a music playlist.
cg_playListShuffle 1 <0/1> Plays songs randomly from the music playlist.
cg_predict 1 <0/1> Predicts players' movement on multiplayer servers for smoothness.
cg_predict_optimize 1 <0/1> Optimizes cg_predict's behavior.
cg_predictLaserBeam 1 <0/1>
cg_projectileAntilagOffset 1.0
cg_projectileFileTrail 90
cg_projectileFileTrailAlpha 0.45 <0-1>
cg_projectileTrail 60
cg_raceGhosts 0 <0/1> Enables ghosts while racing.
cg_raceGhostsAlpha 0.25 <0-1> Transparency of race ghosts.
cg_scoreboardFontFamily Droid Sans Mono Name of font used in scoreboard.
cg_scoreboardFontSize 12 <value> Size of scoreboard's font.
cg_scoreboardMonoFontFamily "Droid Sans Mono", default: "Droid Sans Mono"
cg_scoreboardStats "1", default: "1"
cg_scoreboardTitleFontFamily "Hemi Head", default: "Hemi Head"
cg_scoreboardTitleFontSize "24", default: "24"
cg_scoreboardWidthScale "1.0", default: "1.0"
cg_shadows "1", default: "1"
cg_showAwards "1", default: "1"
cg_showBloodTrail "1", default: "1"
cg_showCaptureAreas "1", default: "1"
cg_showChasers "1", default: "1"
cg_showCrosshairDamage "1", default: "1"
cg_showFPS "0", default: "0"
cg_showhelp "1", default: "1"
cg_showHUD "1", default: "1"
cg_showItemTimers "3", default: "3"
cg_showMiniMap "0", default: "0"
cg_showMiss "0", default: "0"
cg_showObituaries "3", default: "3"
cg_showPickup "1", default: "1"
cg_showPlayerNames "1", default: "1"
cg_showPlayerNames_alpha "0.4", default: "0.4"
cg_showPlayerNames_barWidth "8", default: "8"
cg_showPlayerNames_xoffset "0", default: "0"
cg_showPlayerNames_yoffset "16", default: "16"
cg_showPlayerNames_zfar "824", default: "1024"
cg_showPlayerTrails "0", default: "0"
cg_showPointedPlayer "1", default: "1"
cg_showPressedKeys "0", default: "0"
cg_showSelfShadow "0", default: "0"
cg_showSpeed "1", default: "1"
cg_showTeamLocations "1", default: "1"
cg_showTeamMates "1", default: "1"
cg_showTimer "1", default: "1"
cg_showViewBlends "1", default: "1"
cg_showZoomEffect "1", default: "1"
cg_simpleItems "0", default: "0"
cg_simpleItemsSize "16", default: "16"
cg_specHUD "default", default: ""
cg_strafeHUD "0", default: "0"
cg_teamALPHAcolor "254 101 101", default: "254 101 101"
cg_teamALPHAmodel "bigvic", default: "bigvic"
cg_teamALPHAmodelForce "1", default: "1"
cg_teamALPHAskin "default", default: "default"
cg_teamBETAcolor "153 204 255", default: "153 204 255"
cg_teamBETAmodel "padpork", default: "padpork"
cg_teamBETAmodelForce "1", default: "1"
cg_teamBETAskin "default", default: "default"
cg_teamColoredBeams "0", default: "0"
cg_teamColoredInstaBeams "1", default: "1"
cg_teamPLAYERScolor "0 255 70", default: "153 204 255"
cg_teamPLAYERScolorForce "0", default: "0"
cg_teamPLAYERSmodel "bigvic", default: "bigvic"
cg_teamPLAYERSmodelForce "0", default: "0"
cg_teamPLAYERSskin "default", default: "default"
cg_thirdPerson "0", default: "0"
cg_thirdPersonAngle "0", default: "0"
cg_thirdPersonRange "70", default: "90"
cg_touch_flip "0", default: "0"
cg_touch_lookDecel "8.500000", default: "8.5"
cg_touch_lookInvert "0", default: "0"
cg_touch_lookSens "9", default: "9"
cg_touch_lookThres "5", default: "5"
cg_touch_moveThres "24", default: "24"
cg_touch_scale "100", default: "100"
cg_touch_showMoveDir "1", default: "1"
cg_touch_strafeThres "32", default: "32"
cg_touch_zoomThres "24", default: "24"
cg_touch_zoomTime "250", default: "250"
cg_viewBob "0", default: "1"
cg_viewSize "100", default: "100"
cg_voiceChats "1", default: "1"
cg_volume_announcer "1", default: "1.0"
cg_volume_effects "1", default: "1.0"
cg_volume_hitsound "1", default: "1.0"
cg_volume_players "1", default: "1.0"
cg_volume_voicechats "1", default: "1.0"
cg_weaponAutoswitch "2", default: "2"
cg_weaponFlashes "2", default: "2"
cg_weaponlist "1", default: "1"

cl_

Command Default Parameters Description
cl_anglespeedkey "1.5", default: "1.5"
cl_checkForUpdate "1", default: "1"
cl_compresspackets "1", default: "1"
cl_debug_serverCmd "0", default: "0"
cl_debug_timeDelta "0", default: "0"
cl_demoavi_audio "0", default: "0"
cl_demoavi_fps "30.303030", default: "30.3"
cl_demoavi_scissor "0", default: "0"
cl_demoavi_video "1", default: "1"
cl_download_allow_modules "1", default: "1"
cl_download_name "", default: ""
cl_download_percent "0", default: "0"
cl_downloads "1", default: "1"
cl_downloads_from_web "1", default: "1"
cl_downloads_from_web_timeout "600", default: "600"
cl_extrapolate "1", default: "1"
cl_flip "0", default: "0"
cl_maxfps "250", default: "250"
cl_mm_autologin "1", default: "1"
cl_mm_session "0", default: "0"
cl_mm_user "", default: ""
cl_mumble "0", default: "0"
cl_mumble_scale "0.0254", default: "0.0254"
cl_pitchspeed "150", default: "150"
cl_port "0", default: "0"
cl_port6 "0", default: "0"
cl_pps "40", default: "40"
cl_run "1", default: "1"
cl_shownet "0", default: "0"
cl_sleep "0", default: "0"
cl_stereo "0", default: "0"
cl_stereo_separation "0.4", default: "0.4"
cl_timeout "120", default: "120"
cl_ucmdMaxResend "3", default: "3"
cl_yawspeed "140", default: "140"

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