Difference between revisions of "Console Commands"

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|  
 
|  
 
|  
|-
 
|}
 
 
==cg_==
 
 
{| class="wikitable"
 
|-
 
!Command
 
!Default
 
!Parameters
 
!Description
 
 
|-
 
|-
 
| cg_autoaction_demo
 
| cg_autoaction_demo
Line 494: Line 483:
 
| Size of scoreboard's font.
 
| Size of scoreboard's font.
 
|-
 
|-
| cg_scoreboardMonoFontFamily "Droid Sans Mono", default: "Droid Sans Mono"
+
| cg_scoreboardMonoFontFamily
 +
| Droid Sand Mono
 +
| <font>
 +
|
 
|-
 
|-
| cg_scoreboardStats "1", default: "1"
+
| cg_scoreboardStats
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_scoreboardTitleFontFamily "Hemi Head", default: "Hemi Head"
+
| cg_scoreboardTitleFontFamily
 +
| Hemi Head
 +
| <font name>
 +
| Name of font used in the scoreboard's title.
 
|-
 
|-
| cg_scoreboardTitleFontSize "24", default: "24"
+
| cg_scoreboardTitleFontSize
 +
| 24
 +
| <value>
 +
| Size of the font used in scoreboard's title.
 
|-
 
|-
| cg_scoreboardWidthScale "1.0", default: "1.0"
+
| cg_scoreboardWidthScale
 +
| 1.0
 +
| <value>
 +
| Width scale of the scoreboard.
 
|-
 
|-
| cg_shadows "1", default: "1"
+
| cg_shadows
 +
| 1
 +
| <0/1>
 +
| Enables shadows.
 
|-
 
|-
| cg_showAwards "1", default: "1"
+
| cg_showAwards
 +
| 1
 +
| <0/1>
 +
| Shows awards upon certain events (On Fire! etc.).
 
|-
 
|-
| cg_showBloodTrail "1", default: "1"
+
| cg_showBloodTrail
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showCaptureAreas "1", default: "1"
+
| cg_showCaptureAreas
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showChasers "1", default: "1"
+
| cg_showChasers
 +
| 1
 +
| <0/1>
 +
| Displays chasers on the scoreboard (if there are any).
 
|-
 
|-
| cg_showCrosshairDamage "1", default: "1"
+
| cg_showCrosshairDamage
 +
| 1
 +
| <0/1>
 +
| Changes the crosshair's color to the damage color if an enemy gets hit.
 
|-
 
|-
| cg_showFPS "0", default: "0"
+
| cg_showFPS
 +
| 0
 +
| <0/1>
 +
| Enables an FPS counter.
 
|-
 
|-
| cg_showhelp "1", default: "1"
+
| cg_showhelp
 +
| 1
 +
| <0/1>
 +
| Displays help text under the timer.
 
|-
 
|-
| cg_showHUD "1", default: "1"
+
| cg_showHUD
 +
| 1
 +
| <0/1>
 +
| Enables HUD.
 
|-
 
|-
| cg_showItemTimers "3", default: "3"
+
| cg_showItemTimers
 +
| 3
 +
| <value>
 +
|
 
|-
 
|-
| cg_showMiniMap "0", default: "0"
+
| cg_showMiniMap
 +
| 0
 +
| <0/1>
 +
| Displays a minimap (if supported by gamemode).
 
|-
 
|-
| cg_showMiss "0", default: "0"
+
| cg_showMiss
 +
| 0
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showObituaries "3", default: "3"
+
| cg_showObituaries
 +
| 3
 +
| <value>
 +
|
 
|-
 
|-
| cg_showPickup "1", default: "1"
+
| cg_showPickup
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_showPlayerNames "1", default: "1"
+
| cg_showPlayerNames
 +
| 1
 +
| <0/1>
 +
| Displays player names above player models.
 
|-
 
|-
| cg_showPlayerNames_alpha "0.4", default: "0.4"
+
| cg_showPlayerNames_alpha
 +
| 0.4
 +
| <0-1>
 +
| Transparency of player names.
 
|-
 
|-
| cg_showPlayerNames_barWidth "8", default: "8"
+
| cg_showPlayerNames_barWidth
 +
| 8
 +
| <value>
 +
|
 
|-
 
|-
| cg_showPlayerNames_xoffset "0", default: "0"
+
| cg_showPlayerNames_xoffset
 +
| 0
 +
| <value>
 +
| Move player names by this much on the X axis.
 
|-
 
|-
| cg_showPlayerNames_yoffset "16", default: "16"
+
| cg_showPlayerNames_yoffset
 +
| 16
 +
| <value>
 +
| Move player names by this much on the Y axis.
 
|-
 
|-
| cg_showPlayerNames_zfar "824", default: "1024"
+
| cg_showPlayerNames_zfar
 +
| 824
 +
| <value>
 +
|
 
|-
 
|-
| cg_showPlayerTrails "0", default: "0"
+
| cg_showPlayerTrails
 +
| 0
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showPointedPlayer "1", default: "1"
+
| cg_showPointedPlayer
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showPressedKeys "0", default: "0"
+
| cg_showPressedKeys
 +
| 0
 +
| <0/1>
 +
| If enabled, will show the key presses of players.
 
|-
 
|-
| cg_showSelfShadow "0", default: "0"
+
| cg_showSelfShadow
 +
| 0
 +
| <0/1>
 +
| Enables seeing your own shadow.
 
|-
 
|-
| cg_showSpeed "1", default: "1"
+
| cg_showSpeed
 +
| 1
 +
| <0/1>
 +
| Displays the speed of the player.
 
|-
 
|-
| cg_showTeamLocations "1", default: "1"
+
| cg_showTeamLocations
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showTeamMates "1", default: "1"
+
| cg_showTeamMates
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showTimer "1", default: "1"
+
| cg_showTimer
 +
| 1
 +
| <0/1>
 +
| Displays the match's timer.
 
|-
 
|-
| cg_showViewBlends "1", default: "1"
+
| cg_showViewBlends
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_showZoomEffect "1", default: "1"
+
| cg_showZoomEffect
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_simpleItems "0", default: "0"
+
| cg_simpleItems
 +
| 0
 +
| <0/1>
 +
| Replaces 3D models of pickupable items with simplistic 2D models.
 
|-
 
|-
| cg_simpleItemsSize "16", default: "16"
+
| cg_simpleItemsSize
 +
| 16
 +
| <value>
 +
| Changes the size of simplistic item models.
 
|-
 
|-
| cg_specHUD "default", default: ""
+
| cg_specHUD
 +
|
 +
| <HUD name>
 +
| Changes the HUD while spectating.
 
|-
 
|-
| cg_strafeHUD "0", default: "0"
+
| cg_strafeHUD
 +
| 0
 +
| <0/1>
 +
| Enables strafe HUD.
 
|-
 
|-
| cg_teamALPHAcolor "254 101 101", default: "254 101 101"
+
| cg_teamALPHAcolor
 +
| 254 101 101
 +
| <R G B>
 +
| Color of team Alpha players.
 
|-
 
|-
| cg_teamALPHAmodel "bigvic", default: "bigvic"
+
| cg_teamALPHAmodel
 +
| bigvic
 +
| <model name>
 +
| Default model of team Alpha players.
 
|-
 
|-
| cg_teamALPHAmodelForce "1", default: "1"
+
| cg_teamALPHAmodelForce
 +
| 1
 +
| <0/1>
 +
| Changes models of all team Alpha players to a user-chosen one.
 
|-
 
|-
| cg_teamALPHAskin "default", default: "default"
+
| cg_teamALPHAskin
 +
| default
 +
|
 +
|
 
|-
 
|-
| cg_teamBETAcolor "153 204 255", default: "153 204 255"
+
| cg_teamBETAcolor
 +
| 153 204 255
 +
| <R G B>
 +
| Color of team Beta players.
 
|-
 
|-
| cg_teamBETAmodel "padpork", default: "padpork"
+
| cg_teamBETAmodel
 +
| padpork
 +
| <model name>
 +
| Default model of team Beta players.
 
|-
 
|-
| cg_teamBETAmodelForce "1", default: "1"
+
| cg_teamBETAmodelForce
 +
| 1
 +
| <0/1>
 +
| Changes models of all team Beta players to a user-chosen one.
 
|-
 
|-
| cg_teamBETAskin "default", default: "default"
+
| cg_teamBETAskin
 +
| default
 +
|
 +
|
 
|-
 
|-
| cg_teamColoredBeams "0", default: "0"
+
| cg_teamColoredBeams
 +
| 0
 +
| <0/1>
 +
| If enabled, the LG beam color will be changed to the team color of the attacker.
 
|-
 
|-
| cg_teamColoredInstaBeams "1", default: "1"
+
| cg_teamColoredInstaBeams
 +
| 1
 +
| <0/1>
 +
| Changes the color of the InstaBeam to the team color of the attacker.
 
|-
 
|-
| cg_teamPLAYERScolor "0 255 70", default: "153 204 255"
+
| cg_teamPLAYERScolor
 +
| 0 255 70
 +
| <R G B>
 +
| Color of team Players players (non-team based gametypes).
 
|-
 
|-
| cg_teamPLAYERScolorForce "0", default: "0"
+
| cg_teamPLAYERScolorForce
 +
| 0
 +
| <0/1>
 +
| Changes color of all team Players players to a user-chosen one.
 
|-
 
|-
| cg_teamPLAYERSmodel "bigvic", default: "bigvic"
+
| cg_teamPLAYERSmodel
 +
| bigvic
 +
| <model name>
 +
| Default model of team Players players.
 
|-
 
|-
| cg_teamPLAYERSmodelForce "0", default: "0"
+
| cg_teamPLAYERSmodelForce
 +
| 0
 +
| <0/1>
 +
| Changes models of all team Players players to a user-chosen one.
 
|-
 
|-
| cg_teamPLAYERSskin "default", default: "default"
+
| cg_teamPLAYERSskin
 +
| default
 +
|
 +
|
 
|-
 
|-
| cg_thirdPerson "0", default: "0"
+
| cg_thirdPerson
 +
| 0
 +
| <0/1>
 +
| Enables third person view.
 
|-
 
|-
| cg_thirdPersonAngle "0", default: "0"
+
| cg_thirdPersonAngle
 +
| 0
 +
| <value>
 +
| Changes the angle of third person view.
 
|-
 
|-
| cg_thirdPersonRange "70", default: "90"
+
| cg_thirdPersonRange
 +
| 70
 +
| <value>
 +
|
 
|-
 
|-
| cg_touch_flip "0", default: "0"
+
| cg_touch_flip
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_touch_lookDecel "8.500000", default: "8.5"
+
| cg_touch_lookDecel
 +
| 8.5
 +
|
 +
|
 
|-
 
|-
| cg_touch_lookInvert "0", default: "0"
+
| cg_touch_lookInvert
 +
| 0
 +
|
 +
|
 
|-
 
|-
| cg_touch_lookSens "9", default: "9"
+
| cg_touch_lookSens
 +
| 9
 +
|
 +
|
 
|-
 
|-
| cg_touch_lookThres "5", default: "5"
+
| cg_touch_lookThres
 +
| 5
 +
|
 +
|
 
|-
 
|-
| cg_touch_moveThres "24", default: "24"
+
| cg_touch_moveThres
 +
| 24
 +
|
 +
|
 
|-
 
|-
| cg_touch_scale "100", default: "100"
+
| cg_touch_scale
 +
| 100
 +
|
 +
|
 
|-
 
|-
| cg_touch_showMoveDir "1", default: "1"
+
| cg_touch_showMoveDir
 +
| 1
 +
|
 +
|
 
|-
 
|-
| cg_touch_strafeThres "32", default: "32"
+
| cg_touch_strafeThres
 +
| 32
 +
|
 +
|
 
|-
 
|-
| cg_touch_zoomThres "24", default: "24"
+
| cg_touch_zoomThres
 +
| 24
 +
|
 +
|
 
|-
 
|-
| cg_touch_zoomTime "250", default: "250"
+
| cg_touch_zoomTime
 +
| 250
 +
|
 +
|
 
|-
 
|-
| cg_viewBob "0", default: "1"
+
| cg_viewBob
 +
| 1
 +
| <0/1>
 +
|
 
|-
 
|-
| cg_viewSize "100", default: "100"
+
| cg_viewSize
 +
| 100
 +
|
 +
|
 
|-
 
|-
| cg_voiceChats "1", default: "1"
+
| cg_voiceChats
 +
| 1
 +
| <0/1>
 +
| Enables voice commands.
 
|-
 
|-
| cg_volume_announcer "1", default: "1.0"
+
| cg_volume_announcer
 +
| 1.0
 +
| <0-1>
 +
| Changes the volume of the announcer.
 
|-
 
|-
| cg_volume_effects "1", default: "1.0"
+
| cg_volume_effects
 +
| 1.0
 +
| <0-1>
 +
| Changes the volume of the effects.
 
|-
 
|-
| cg_volume_hitsound "1", default: "1.0"
+
| cg_volume_hitsound
 +
| 1.0
 +
| <0-1>
 +
| Changes the volume of the hitsound.
 
|-
 
|-
| cg_volume_players "1", default: "1.0"
+
| cg_volume_players
 +
| 1.0
 +
| <0-1>
 +
| Changes the volume of player sounds.
 
|-
 
|-
| cg_volume_voicechats "1", default: "1.0"
+
| cg_volume_voicechats
 +
| 1.0
 +
| <0-1>
 +
| Changes the volume of voice commands.
 
|-
 
|-
| cg_weaponAutoswitch "2", default: "2"
+
| cg_weaponAutoswitch
 +
| 2
 +
|
 +
|
 
|-
 
|-
| cg_weaponFlashes "2", default: "2"
+
| cg_weaponFlashes
 +
| 2
 +
|
 +
|
 
|-
 
|-
| cg_weaponlist "1", default: "1"
+
| cg_weaponlist
 +
| 1
 +
|
 +
|
 
|-
 
|-
 
|}
 
|}

Revision as of 17:42, 6 February 2020

bot_

Command Default Parameters Description
bot_dummy 0
bot_showcombat 0
bot_showlrgoal 0
bot_showpath 0
bot_showsrgoal 0
cg_autoaction_demo 0
cg_autoaction_screenshot 0
cg_autoaction_spectator 0
cg_autoaction_stats 0
cg_bloodTrail 10
cg_bloodTrailAlpha 1.0
cg_cartoonEffects 7
cg_cartoonHitEffect 0
cg_chatBeep 1 <0/1> Enables the chat beep sound when someone sends a message.
cg_chatFilter 0 Filters the chat.
cg_chatFilterTV 2 Filters the TV chat.
cg_clientHUD <HUD name> Changes your HUD.
cg_colorCorrection 1 <0/1> Enables color correction.
cg_crosshair 1 <0-13> Changes your crosshair style. 0 disables it.
cg_crosshair_color 255 255 255 <R G B> Changes the color of your crosshair.
cg_crosshair_damage_color 255 0 0 <R G B> Changes the color of your crosshair when you hit an enemy.
cg_crosshair_font Warsow Crosshairs Changes the font of your crosshair.
cg_crosshair_size 24 <size> Changes the size of your crosshair.
cg_crosshair_strong 0
cg_crosshair_strong_color 255 255 255 <R G B>
cg_crosshair_strong_size 24 <size>
cg_damage_blend 1
cg_damage_indicator 1
cg_damage_indicator_time 25
cg_damageNumbers 1
cg_damageNumbersColor 8
cg_damageNumbersDistance 48
cg_damageNumbersOffset 1
cg_damageNumbersSize 1
cg_debugHUD 0
cg_debugPlayerModels 0
cg_debugWeaponModels 0
cg_decals 1
cg_draw2D 1
cg_ebbeam_alpha 0.4
cg_ebbeam_old 0
cg_ebbeam_time 0.6
cg_ebbeam_width 64
cg_explosionsDust 0
cg_explosionsRing 0
cg_flashWindowCount 4
cg_forceMyTeamAlpha 0 <0/1> If enabled, your HUD, teammates and enemies will appear as if you always were in the Alpha team.
cg_gamepad_accelMax 2 <value> Maximum acceleration of the gamepad.
cg_gamepad_accelSpeed 3 <value> Speed of gamepad's acceleration.
cg_gamepad_accelThres 0.9 <value> Threshold of gamepad's acceleration.
cg_gamepad_moveThres 0.239
cg_gamepad_pitchInvert 0
cg_gamepad_pitchSpeed 240
cg_gamepad_pitchThres 0.265
cg_gamepad_runThres 0.75
cg_gamepad_strafeRunThres 0.45
cg_gamepad_strafeThres 0.239
cg_gamepad_swapSticks 0
cg_gamepad_yawSpeed 260
cg_gamepad_yawThres 0.265
cg_gibs 1
cg_gun 1 <0/1> Shows your weapon.
cg_gun_alpha 1 <0-1> Transparency of your weapon model.
cg_gun_fov 90 <1-160> Field-of-View of your weapon model.
cg_gunbob 1 <0/1> Enables bobbing of the weapon model.
cg_gunx 0 <value> Moves your weapon's model on the X axis.
cg_guny 0 <value> Moves your weapon's model on the Y axis.
cg_gunz 0 <value> Moves your weapon's model on the Z axis.
cg_handOffset 5 <value> The offset of your hand's position. 0 means middle.
cg_instabeam_alpha 0.4 <0-1> Transparency of the instabeam.
cg_instabeam_time 0.4 <value>
cg_instabeam_width 7 <value>
cg_laserBeamSubdivisions 10 <value>
cg_movementStyle 0
cg_noAutoHop 0 <0/1> If enabled, disables autohop by holding spacebar.
cg_outlineModels 1 <0/1> Outlines models.
cg_outlinePlayers 1 <0/1> Outlines players.
cg_outlineWorld 0 <0/1> Outlines every object in maps.
cg_particles 1 <0/1> Enables particles.
cg_pickup_flash 0
cg_placebo 0
cg_playerTrailsColor 0.0 1.0 0.0
cg_playList sounds/music/match.m3u <path> Path to a music playlist.
cg_playListShuffle 1 <0/1> Plays songs randomly from the music playlist.
cg_predict 1 <0/1> Predicts players' movement on multiplayer servers for smoothness.
cg_predict_optimize 1 <0/1> Optimizes cg_predict's behavior.
cg_predictLaserBeam 1 <0/1>
cg_projectileAntilagOffset 1.0
cg_projectileFileTrail 90
cg_projectileFileTrailAlpha 0.45 <0-1>
cg_projectileTrail 60
cg_raceGhosts 0 <0/1> Enables ghosts while racing.
cg_raceGhostsAlpha 0.25 <0-1> Transparency of race ghosts.
cg_scoreboardFontFamily Droid Sans Mono Name of font used in scoreboard.
cg_scoreboardFontSize 12 <value> Size of scoreboard's font.
cg_scoreboardMonoFontFamily Droid Sand Mono
cg_scoreboardStats 1
cg_scoreboardTitleFontFamily Hemi Head Name of font used in the scoreboard's title.
cg_scoreboardTitleFontSize 24 <value> Size of the font used in scoreboard's title.
cg_scoreboardWidthScale 1.0 <value> Width scale of the scoreboard.
cg_shadows 1 <0/1> Enables shadows.
cg_showAwards 1 <0/1> Shows awards upon certain events (On Fire! etc.).
cg_showBloodTrail 1 <0/1>
cg_showCaptureAreas 1 <0/1>
cg_showChasers 1 <0/1> Displays chasers on the scoreboard (if there are any).
cg_showCrosshairDamage 1 <0/1> Changes the crosshair's color to the damage color if an enemy gets hit.
cg_showFPS 0 <0/1> Enables an FPS counter.
cg_showhelp 1 <0/1> Displays help text under the timer.
cg_showHUD 1 <0/1> Enables HUD.
cg_showItemTimers 3 <value>
cg_showMiniMap 0 <0/1> Displays a minimap (if supported by gamemode).
cg_showMiss 0 <0/1>
cg_showObituaries 3 <value>
cg_showPickup 1
cg_showPlayerNames 1 <0/1> Displays player names above player models.
cg_showPlayerNames_alpha 0.4 <0-1> Transparency of player names.
cg_showPlayerNames_barWidth 8 <value>
cg_showPlayerNames_xoffset 0 <value> Move player names by this much on the X axis.
cg_showPlayerNames_yoffset 16 <value> Move player names by this much on the Y axis.
cg_showPlayerNames_zfar 824 <value>
cg_showPlayerTrails 0 <0/1>
cg_showPointedPlayer 1 <0/1>
cg_showPressedKeys 0 <0/1> If enabled, will show the key presses of players.
cg_showSelfShadow 0 <0/1> Enables seeing your own shadow.
cg_showSpeed 1 <0/1> Displays the speed of the player.
cg_showTeamLocations 1 <0/1>
cg_showTeamMates 1 <0/1>
cg_showTimer 1 <0/1> Displays the match's timer.
cg_showViewBlends 1 <0/1>
cg_showZoomEffect 1 <0/1>
cg_simpleItems 0 <0/1> Replaces 3D models of pickupable items with simplistic 2D models.
cg_simpleItemsSize 16 <value> Changes the size of simplistic item models.
cg_specHUD <HUD name> Changes the HUD while spectating.
cg_strafeHUD 0 <0/1> Enables strafe HUD.
cg_teamALPHAcolor 254 101 101 <R G B> Color of team Alpha players.
cg_teamALPHAmodel bigvic <model name> Default model of team Alpha players.
cg_teamALPHAmodelForce 1 <0/1> Changes models of all team Alpha players to a user-chosen one.
cg_teamALPHAskin default
cg_teamBETAcolor 153 204 255 <R G B> Color of team Beta players.
cg_teamBETAmodel padpork <model name> Default model of team Beta players.
cg_teamBETAmodelForce 1 <0/1> Changes models of all team Beta players to a user-chosen one.
cg_teamBETAskin default
cg_teamColoredBeams 0 <0/1> If enabled, the LG beam color will be changed to the team color of the attacker.
cg_teamColoredInstaBeams 1 <0/1> Changes the color of the InstaBeam to the team color of the attacker.
cg_teamPLAYERScolor 0 255 70 <R G B> Color of team Players players (non-team based gametypes).
cg_teamPLAYERScolorForce 0 <0/1> Changes color of all team Players players to a user-chosen one.
cg_teamPLAYERSmodel bigvic <model name> Default model of team Players players.
cg_teamPLAYERSmodelForce 0 <0/1> Changes models of all team Players players to a user-chosen one.
cg_teamPLAYERSskin default
cg_thirdPerson 0 <0/1> Enables third person view.
cg_thirdPersonAngle 0 <value> Changes the angle of third person view.
cg_thirdPersonRange 70 <value>
cg_touch_flip 0
cg_touch_lookDecel 8.5
cg_touch_lookInvert 0
cg_touch_lookSens 9
cg_touch_lookThres 5
cg_touch_moveThres 24
cg_touch_scale 100
cg_touch_showMoveDir 1
cg_touch_strafeThres 32
cg_touch_zoomThres 24
cg_touch_zoomTime 250
cg_viewBob 1 <0/1>
cg_viewSize 100
cg_voiceChats 1 <0/1> Enables voice commands.
cg_volume_announcer 1.0 <0-1> Changes the volume of the announcer.
cg_volume_effects 1.0 <0-1> Changes the volume of the effects.
cg_volume_hitsound 1.0 <0-1> Changes the volume of the hitsound.
cg_volume_players 1.0 <0-1> Changes the volume of player sounds.
cg_volume_voicechats 1.0 <0-1> Changes the volume of voice commands.
cg_weaponAutoswitch 2
cg_weaponFlashes 2
cg_weaponlist 1

cl_

Command Default Parameters Description
cl_anglespeedkey "1.5", default: "1.5"
cl_checkForUpdate "1", default: "1"
cl_compresspackets "1", default: "1"
cl_debug_serverCmd "0", default: "0"
cl_debug_timeDelta "0", default: "0"
cl_demoavi_audio "0", default: "0"
cl_demoavi_fps "30.303030", default: "30.3"
cl_demoavi_scissor "0", default: "0"
cl_demoavi_video "1", default: "1"
cl_download_allow_modules "1", default: "1"
cl_download_name "", default: ""
cl_download_percent "0", default: "0"
cl_downloads "1", default: "1"
cl_downloads_from_web "1", default: "1"
cl_downloads_from_web_timeout "600", default: "600"
cl_extrapolate "1", default: "1"
cl_flip "0", default: "0"
cl_maxfps "250", default: "250"
cl_mm_autologin "1", default: "1"
cl_mm_session "0", default: "0"
cl_mm_user "", default: ""
cl_mumble "0", default: "0"
cl_mumble_scale "0.0254", default: "0.0254"
cl_pitchspeed "150", default: "150"
cl_port "0", default: "0"
cl_port6 "0", default: "0"
cl_pps "40", default: "40"
cl_run "1", default: "1"
cl_shownet "0", default: "0"
cl_sleep "0", default: "0"
cl_stereo "0", default: "0"
cl_stereo_separation "0.4", default: "0.4"
cl_timeout "120", default: "120"
cl_ucmdMaxResend "3", default: "3"
cl_yawspeed "140", default: "140"

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