Health

From Warfork
Revision as of 01:14, 8 February 2020 by Izofeu (talk | contribs) (how to enable)
Jump to: navigation, search

Health is one of the most important player statistics in Warfork. It determines how much damage player can receive before death. The amount of health a player has is commonly referred as HP (Health Points). Current player's health is shown in the bottom left corner (default HUD). The default amount of health players start with is 100, however it can vary depending on the game type.
Players can lose health by taking various types of damage (like weapon damage), and can also gain health by collecting health items.
When health drops to (or below) 0, the player dies.

Colors

Colors of Health bars

The health bar changes color depending on the amount of health a player has. The colors are:
<25 HP - red
25-49 HP - orange
50-74 HP - yellow
75-99 HP - white
100 HP - blue
>100 HP - purple

Health items

Five 5HP health items next to each other on wfda4
Simple items enabled

Warfork features health items that restore your HP. There are 5 different health items.

Item In-game name HP amount Can overheal
5.png
5 Health
5
Yes
25.png
25 Health
25
No
50.png
50 Health
50
No
100.png
Mega Health
100
Yes
100ultra.png
Ultra Health
100
Yes

Simple items

Health items' appearance is affected by Simple items (cg_simpleitems). If simple items are enabled, the 3D models of health items will be replaced with simplistic 2D models. This has no effect on gameplay, it's purely visual. Some players might prefer to use simple items for better visibility. Simple items can be enabled either by typing cg_simpleitems 1 into the console or by going to Options -> Player -> Misc and enabling Simple items.