Difference between revisions of "Wfbomb1"

From Warfork
Jump to: navigation, search
(Maps)
(No difference)

Revision as of 23:50, 20 January 2020

Template:Infobox location The Carpenter's Shop is located in the Mountain area north of Pelican Town. Robin is the town carpenter and runs the shop, which is inside her home where she lives with Demetrius, Maru, and Sebastian. The shop is open most days from 9:00am to 5:00pm.

Robin sells furniture, and she can upgrade the Farmhouse and construct new farm buildings. She also buys and sells wood and stone (and buys clay). She will begin construction the day after buildings are purchased, but she does not work on festival days. Most construction projects are finished in 2 days (by the start of the second day after you place an order).

Shop Closure

The house is accessible from 9:00am to 8:00pm every day, even when the shop is closed.

The shop is closed on Tuesdays (except when it rains), as Robin goes to Pierre's General Store to exercise with Caroline, Jodi, Emily, and Marnie. However, she walks past the sales counter at 9:40am on her way. If you enter before then and use the counter just as she passes, you can still shop at that time. Similarly, Robin returns home at 7:50pm, and you can also use the counter as she enters her home and passes the sales counter.

The shop closes at 4:00pm on Fridays, when Robin and Demetrius go to The Stardrop Saloon. If you enter the house before 4:00pm but miss her during open hours, you can still shop if you catch her as she passes the sales counter on the way out, just as on Tuesday mornings.

The shop is always closed on Thursday, Summer 18, when Robin goes to Harvey's Clinic. She leaves the Clinic at 4pm to walk home, and passes the sales counter at approximately 5:50pm, when you can shop as she passes.

The shop is also closed on all festival days. If she was still working on a job for you on the day before, then these closures will delay the job completion by one day. However, Robin does work on regular Tuesdays when she already has a job lined up, so there is no delay in that case.

The shop is closed all day any day that she is working on a job at your farm.

Shop Inventory

In addition to Permanent Stock, which Robin has for sale every day, she has a rotating stock of Furniture that changes daily.

Permanent Stock

Note that the prices of wood and stone increase in game year 2. The player will receive a letter in the mail on Spring 1 of year 2 saying "The price of raw materials at Robin's shop and Clint's shop has increased". The gold obtained by selling wood or stone to Robin or through the Shipping Bin remains unchanged in year 2+.

Image Name Description Price
Wood Template:Description Year 1: Template:Price
Year 2+: Template:Price
Stone Template:Description Year 1: Template:Price
Year 2+: Template:Price
Basic Window Template:Description Template:Price
Small Window Template:Description Template:Price
Calendar Template:Description Template:Price
Workbench Template:Description Template:Price
Wood Chipper Template:Description
(Available after receiving a letter in winter)
Template:Price
Mini-Fridge Template:Description Template:Price
Floor TV Template:Description Template:Price
Budget TV Template:Description Template:Price
Plasma TV Template:Description
(Available after first house upgrade)
Template:Price
Furniture Catalogue Template:Description
(Available after first house upgrade)
Template:Price
Seasonal Plant Template:Description Template:Price
Basic Log Template:Description Template:Price
Log Section Template:Description Template:Price
Brick Fireplace Template:Description Template:Price
Stone Fireplace Template:Description Template:Price
Stove Fireplace Template:Description Template:Price
Template:Recipe Wooden Brazier Recipe Template:Description Template:Price
Template:Recipe Stone Brazier Recipe Template:Description
(Available after learning Wooden Brazier Recipe)
Template:Price
Template:Recipe Barrel Brazier Recipe Template:Description
(Available after learning Stone Brazier Recipe)
Template:Price
Template:Recipe Stump Brazier Recipe Template:Description
(Available after learning Barrel Brazier Recipe)
Template:Price
Template:Recipe Gold Brazier Recipe Template:Description
(Available after learning Stump Brazier Recipe)
Template:Price
Template:Recipe Carved Brazier Recipe Template:Description
(Available after learning Gold Brazier Recipe)
Template:Price
Template:Recipe Skull Brazier Recipe Template:Description
(Available after learning Carved Brazier Recipe)
Template:Price
Template:Recipe Marble Brazier Recipe Template:Description
(Available after learning Skull Brazier Recipe)
Template:Price
Template:Recipe Wood Lamp-post Recipe Template:Description Template:Price
Template:Recipe Iron Lamp-post Recipe Template:Description Template:Price
Template:Recipe Wood Floor Recipe Template:Description Template:Price
Template:Recipe Stone Floor Recipe Template:Description Template:Price
Template:Recipe Brick Floor Recipe Template:Description Template:Price
Template:Recipe Stepping Stone Path Recipe Template:Description Template:Price
Template:Recipe Straw Floor Recipe Template:Description Template:Price
Template:Recipe Crystal Path Recipe Template:Description Template:Price

Rotating Stock

See also: Furniture

Below is an expandable table of all items that may randomly rotate into Robin's daily stock.

Item Price 
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price
Template:Name Template:Price

Farm Buildings

For the magical Buildings see Wizard's Tower

Farm buildings have a variety of uses. Some are required to house Animals. Both Coops and Barns can be upgraded to house more/different animals. The player may build as many farm buildings as space allows, including multiple buildings of the same type. Cabins and Shipping Bins are built instantly, and Coops or Barns take 3 days to complete; other buildings need 2 days.

Existing farm buildings can also be moved at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than your travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit. Unlike Chests, a building need not be empty in order to be moved.

Tip: Building a Silo before building a Coop or Barn will allow Hay to be stockpiled before it's required to feed animals.

Image Name Description Houses Cost Size
Barn Template:Description Cows Template:PriceTemplate:NameTemplate:Name 7x4
Big Barn Template:Description Goats Template:PriceTemplate:NameTemplate:Name 7x4
Deluxe Barn Template:Description Sheep

Pigs

Template:PriceTemplate:NameTemplate:Name 7x4
Coop Template:Description Chickens Template:PriceTemplate:NameTemplate:Name 6x3
Big Coop Template:Description Ducks

Dinosaurs

Template:PriceTemplate:NameTemplate:Name 6x3
Deluxe Coop Template:Description Rabbits Template:PriceTemplate:NameTemplate:Name 6x3
Fish Pond Template:Description Fish Template:PriceTemplate:NameTemplate:NameTemplate:Name 5x5
Mill Template:Description Template:PriceTemplate:NameTemplate:NameTemplate:Name 4x2
Shed Template:Description Template:PriceTemplate:Name 7x3
Big Shed Template:Description Template:PriceTemplate:NameTemplate:Name 7x3
Silo Template:Description Template:PriceTemplate:NameTemplate:NameTemplate:Name 3x3
Slime Hutch Template:Description Slimes Template:PriceTemplate:NameTemplate:NameTemplate:Name 11x6
Stable Template:Description Horse Template:PriceTemplate:NameTemplate:Name 4x2
Well Template:Description Template:PriceTemplate:Name 3x3
Stone Cabin Template:Description 1 Farmhand in a Multiplayer game. Template:PriceTemplate:Name 5x3
Plank Cabin Template:Description 1 Farmhand in a Multiplayer game. Template:PriceTemplate:NameTemplate:Name 5x3
Log Cabin Template:Description 1 Farmhand in a Multiplayer game. Template:PriceTemplate:Name 5x3
Shipping Bin Template:Description Template:PriceTemplate:Name 2x1

House Upgrades

When upgrading the Farmhouse, the footprint of the building does not change, so no adjacent tiles are impacted. House upgrades add space inside the house as well as accessibility to the kitchen for cooking.

Farmhouse upgrades require three days to complete.

Image Name Description Cost
House Upgrade 1 Increase house size and adds a Kitchen. Template:PriceTemplate:Name
House Upgrade 2 Adds two new rooms, one empty, and one with a crib and two single beds. This allows you to have two children. Kitchen is larger. Template:PriceTemplate:Name
House Upgrade 3 Adds a cellar under the house, allowing access via the kitchen.

The cellar allows the player to craft and house Casks which can age specific products (i.e., Cheese, Goat Cheese, Beer, Mead, Pale Ale, and Wine) to increase their quality and value.

Template:Price

Community Upgrade

See also: Trailer

After fully upgrading the Farmhouse and completing the Community Center (or purchasing a JojaMart membership), players are able to purchase a "Community Upgrade" at the Carpenter's Shop for Template:Price and 950 Wood. Robin will then build a new house for Pam (and Penny, if the player is not married to Penny). Note that in a multiplayer game only the host player is able to purchase this upgrade.

Official Maps

Template:NavboxMaps