Difference between revisions of "Clan Arena"
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Line 12: | Line 12: | ||
| Item pickups | | Item pickups | ||
| <center>[[File:No.png|24px|link=]]</center> | | <center>[[File:No.png|24px|link=]]</center> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| Fall damage | | Fall damage | ||
− | | | + | | <center>[[File:No.png|24px|link=]]</center> |
|- | |- | ||
| Self damage | | Self damage | ||
− | | | + | | <center>[[File:No.png|24px|link=]]</center> |
+ | |- | ||
+ | | Team damage | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
|- | |- | ||
| Time limit | | Time limit | ||
− | | | + | | <center>[[File:No.png|24px|link=]]</center> |
|- | |- | ||
| Score limit | | Score limit | ||
− | | 11 | + | | <center>11</center> |
|- | |- | ||
| Starting ammo | | Starting ammo | ||
− | | [[File:Bulletsammo.png|24px|link=]]75 | + | | <center>[[File:Bulletsammo.png|24px|link=]]75 |
[[File:Riotammo.png|24px|link=]]20<br> | [[File:Riotammo.png|24px|link=]]20<br> | ||
[[File:Grenadeammo.png|24px|link=]]20<br> | [[File:Grenadeammo.png|24px|link=]]20<br> | ||
Line 38: | Line 35: | ||
[[File:Plasmaammo.png|24px|link=]]125<br> | [[File:Plasmaammo.png|24px|link=]]125<br> | ||
[[File:Laserammo.png|24px|link=]]180<br> | [[File:Laserammo.png|24px|link=]]180<br> | ||
− | [[File:Electroammo.png|24px|link=]]15<br> | + | [[File:Electroammo.png|24px|link=]]15<br></center> |
|- | |- | ||
| Starting weapons | | Starting weapons | ||
Line 45: | Line 42: | ||
|- | |- | ||
| Respawning mid-game | | Respawning mid-game | ||
− | | | + | | <center>[[File:No.png|24px|link=]]</center> |
|- | |- | ||
| Points awarded for | | Points awarded for | ||
Line 51: | Line 48: | ||
|- | |- | ||
| Stunning | | Stunning | ||
− | | | + | | <center>[[File:No.png|24px|link=]]</center> |
+ | |- | ||
+ | | Challengers Queue | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Starting health | ||
+ | | <center>100</center> | ||
+ | |- | ||
+ | | Starting armor | ||
+ | | <center>150 (0 for [[Instagib]])</center> | ||
+ | |} | ||
+ | |||
+ | === Item respawn times === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | !Item | ||
+ | !Time | ||
+ | |- | ||
+ | | Ammo respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Armor respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Weapon respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Health respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Powerup respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Mega Health respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Ultra Health respawn time | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
|} | |} |
Revision as of 23:34, 9 February 2020
Clan Arena is a team-based game mode where you aim to frag the entire other team before your team is completely eliminated.
Default rules
Rule | State |
---|---|
Team-based | |
Item pickups | |
Fall damage | |
Self damage | |
Team damage | |
Time limit | |
Score limit | |
Starting ammo | 20 |
Starting weapons | (Instagib only) |
Respawning mid-game | |
Points awarded for | Eliminating the enemy team |
Stunning | |
Challengers Queue | |
Starting health | |
Starting armor |
Item respawn times
Item | Time |
---|---|
Ammo respawn time | |
Armor respawn time | |
Weapon respawn time | |
Health respawn time | |
Powerup respawn time | |
Mega Health respawn time | |
Ultra Health respawn time |