Difference between revisions of "Clan Arena"
m (overtime) |
m (ammo correction) |
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Line 47: | Line 47: | ||
[[File:Instagun.png|24px|link=]] ([[Instagib]] only)</center> | [[File:Instagun.png|24px|link=]] ([[Instagib]] only)</center> | ||
|- | |- | ||
− | | Starting ammo | + | | Starting ammo / Max ammo |
− | | | + | | [[File:Bulletsammo.png|24px|link=]]75/75, [[File:Riotammo.png|24px|link=]]20/20,<br> |
− | [[File:Riotammo.png|24px|link=]]20<br> | + | [[File:Grenadeammo.png|24px|link=]]20/20, [[File:Rocketammo.png|24px|link=]]40/40<br> |
− | [[File:Grenadeammo.png|24px|link=]]20 | + | [[File:Plasmaammo.png|24px|link=]]125/125, [[File:Laserammo.png|24px|link=]]180/180<br> |
− | [[File:Rocketammo.png|24px|link=]]40<br> | + | [[File:Electroammo.png|24px|link=]]15/15<br> |
− | [[File:Plasmaammo.png|24px|link=]]125 | + | | t |
− | [[File:Laserammo.png|24px|link=]]180<br> | ||
− | [[File:Electroammo.png|24px|link=]]15<br> | ||
|- | |- | ||
| Stunning | | Stunning |
Revision as of 00:58, 10 February 2020
Clan Arena is a team-based game type where you aim to frag the entire other team before your team is completely eliminated.
Default rules
Rule | State | |
---|---|---|
Team-based | ||
Team damage | ||
Item pickups | ||
Points awarded for | ||
Fall damage | ||
Self damage | ||
Starting health | ||
Starting armor | ||
Respawning mid-game | ||
Time limit | ||
Score limit | ||
Overtime | ||
Starting weapons | (Instagib only) | |
Starting ammo / Max ammo | 75/75, 20/20, 20/20, 40/40 |
t |
Stunning | ||
Challengers Queue |
Item respawn times
Item | Time |
---|---|
Ammo respawn time | |
Armor respawn time | |
Weapon respawn time | |
Health respawn time | |
Powerup respawn time | |
Mega Health respawn time | |
Ultra Health respawn time |