Difference between revisions of "Clan Arena"
m (limit) |
m (order) |
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Line 9: | Line 9: | ||
| Team-based | | Team-based | ||
| <center>[[File:Yes.png|24px|link=]]</center> | | <center>[[File:Yes.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Team damage | ||
+ | | <center>[[File:No.png|24px|link=]]</center> | ||
|- | |- | ||
| Item pickups | | Item pickups | ||
| <center>[[File:No.png|24px|link=]]</center> | | <center>[[File:No.png|24px|link=]]</center> | ||
+ | |- | ||
+ | | Points awarded for | ||
+ | | <center>Eliminating the enemy team</center> | ||
|- | |- | ||
| Fall damage | | Fall damage | ||
Line 19: | Line 25: | ||
| <center>[[File:No.png|24px|link=]]</center> | | <center>[[File:No.png|24px|link=]]</center> | ||
|- | |- | ||
− | | | + | | Respawning mid-game |
| <center>[[File:No.png|24px|link=]]</center> | | <center>[[File:No.png|24px|link=]]</center> | ||
|- | |- | ||
Line 27: | Line 33: | ||
| Score limit | | Score limit | ||
| <center>11</center> | | <center>11</center> | ||
+ | |- | ||
+ | | Starting weapons | ||
+ | | <center>[[File:Gunblade_blast.png|24px|link=]][[File:Machinegun.png|24px|link=]][[File:Riot.png|24px|link=]][[File:Grenade.png|24px|link=]][[File:Rocket.png|24px|link=]][[File:Plasma.png|24px|link=]][[File:Laser.png|24px|link=]][[File:Electro.png|24px|link=]]<br> | ||
+ | [[File:Instagun.png|24px|link=]] ([[Instagib]] only)</center> | ||
|- | |- | ||
| Starting ammo | | Starting ammo | ||
Line 37: | Line 47: | ||
[[File:Electroammo.png|24px|link=]]15<br></center> | [[File:Electroammo.png|24px|link=]]15<br></center> | ||
|- | |- | ||
− | | Starting | + | | Starting health |
− | | <center> | + | | <center>100</center> |
− | |||
|- | |- | ||
− | | | + | | Starting armor |
− | | <center>[[ | + | | <center>150 (0 for [[Instagib]])</center> |
− | |||
− | |||
− | |||
|- | |- | ||
| Stunning | | Stunning | ||
Line 52: | Line 58: | ||
| Challengers Queue | | Challengers Queue | ||
| <center>[[File:No.png|24px|link=]]</center> | | <center>[[File:No.png|24px|link=]]</center> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Revision as of 23:43, 9 February 2020
Clan Arena is a team-based game mode where you aim to frag the entire other team before your team is completely eliminated.
Default rules
Rule | State |
---|---|
Team-based | |
Team damage | |
Item pickups | |
Points awarded for | |
Fall damage | |
Self damage | |
Respawning mid-game | |
Time limit | |
Score limit | |
Starting weapons | (Instagib only) |
Starting ammo | 20 |
Starting health | |
Starting armor | |
Stunning | |
Challengers Queue |
Item respawn times
Item | Time |
---|---|
Ammo respawn time | |
Armor respawn time | |
Weapon respawn time | |
Health respawn time | |
Powerup respawn time | |
Mega Health respawn time | |
Ultra Health respawn time |