Difference between revisions of "Capture the Flag"

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There are two teams that must defend or capture their opponents flag within the set time limit.
 
There are two teams that must defend or capture their opponents flag within the set time limit.
 +
Capture the Flag (CTF) is a team-based game type where two teams try to steal and capture each others flag. A typical CTF map has two flags at both ends of the map. A flag is usually located next to team respawn points.
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* CTF can only be played on CTF maps
  
More
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== Default rules ==
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{| class="wikitable"
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|-
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!Rule
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!State
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|-
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| Team-based
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Team damage
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Item pickups
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Points awarded for
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| <center>Eliminating enemies</center>
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|-
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| Fall damage
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Self damage
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Starting health
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| <center>125 (100 for [[Instagib]])</center>
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|-
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| Starting armor
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| <center>0</center>
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|-
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| Respawning mid-game
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Time limit
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| <center>15</center>
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|-
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| Score limit
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| <center>0</center>
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|-
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| Overtime
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Starting weapons
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| <center>[[File:Gunblade_blast.png|24px|link=]]<br>
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[[File:Instagun.png|24px|link=]] ([[Instagib]] only)</center>
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|-
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| Starting ammo / Max ammo
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| [[File:Bulletsammo.png|24px|link=]]0/100, [[File:Riotammo.png|24px|link=]]0/20,<br>
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[[File:Grenadeammo.png|24px|link=]]0/20, [[File:Rocketammo.png|24px|link=]]0/20<br>
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[[File:Plasmaammo.png|24px|link=]]0/150, [[File:Laserammo.png|24px|link=]]0/150<br>
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[[File:Electroammo.png|24px|link=]]0/10
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|-
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| Stunning
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Challengers Queue
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| <center>[[File:No.png|24px|link=]]</center>
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|}
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=== Item respawn times ===
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{| class="wikitable"
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|-
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!Item
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!Time (s)
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|-
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| Ammo respawn time
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| <center>20</center>
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|-
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| Armor respawn time
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| <center>25</center>
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|-
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| Weapon respawn time
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| <center>5</center>
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|-
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| Health respawn time
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| <center>15</center>
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|-
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| Powerup respawn time
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| <center>90</center>
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|-
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| Mega Health respawn time
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| <center>20</center>
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|-
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| Ultra Health respawn time
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| <center>40</center>
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|}

Revision as of 01:54, 10 February 2020

There are two teams that must defend or capture their opponents flag within the set time limit. Capture the Flag (CTF) is a team-based game type where two teams try to steal and capture each others flag. A typical CTF map has two flags at both ends of the map. A flag is usually located next to team respawn points.

  • CTF can only be played on CTF maps

Default rules

Rule State
Team-based
No.png
Team damage
Yes.png
Item pickups
Yes.png
Points awarded for
Eliminating enemies
Fall damage
Yes.png
Self damage
Yes.png
Starting health
125 (100 for Instagib)
Starting armor
0
Respawning mid-game
Yes.png
Time limit
15
Score limit
0
Overtime
No.png
Starting weapons
Gunblade blast.png
Instagun.png (Instagib only)
Starting ammo / Max ammo Bulletsammo.png0/100, Riotammo.png0/20,

Grenadeammo.png0/20, Rocketammo.png0/20
Plasmaammo.png0/150, Laserammo.png0/150
Electroammo.png0/10

Stunning
Yes.png
Challengers Queue
No.png

Item respawn times

Item Time (s)
Ammo respawn time
20
Armor respawn time
25
Weapon respawn time
5
Health respawn time
15
Powerup respawn time
90
Mega Health respawn time
20
Ultra Health respawn time
40