Difference between revisions of "Clan Arena"

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m (px)
Line 12: Line 12:
 
| Item pickups
 
| Item pickups
 
| <center>[[File:No.png|24px|link=]]</center>
 
| <center>[[File:No.png|24px|link=]]</center>
|-
 
| Starting health
 
| 100
 
|-
 
| Starting armor
 
| 150 (0 for [[Instagib]])
 
 
|-
 
|-
 
| Fall damage
 
| Fall damage
| Disabled
+
| <center>[[File:No.png|24px|link=]]</center>
 
|-
 
|-
 
| Self damage
 
| Self damage
| Disabled
+
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Team damage
 +
| <center>[[File:No.png|24px|link=]]</center>
 
|-
 
|-
 
| Time limit
 
| Time limit
| Disabled
+
| <center>[[File:No.png|24px|link=]]</center>
 
|-
 
|-
 
| Score limit
 
| Score limit
| 11
+
| <center>11</center>
 
|-
 
|-
 
| Starting ammo
 
| Starting ammo
| [[File:Bulletsammo.png|24px|link=]]75
+
| <center>[[File:Bulletsammo.png|24px|link=]]75
 
[[File:Riotammo.png|24px|link=]]20<br>
 
[[File:Riotammo.png|24px|link=]]20<br>
 
[[File:Grenadeammo.png|24px|link=]]20<br>
 
[[File:Grenadeammo.png|24px|link=]]20<br>
Line 38: Line 35:
 
[[File:Plasmaammo.png|24px|link=]]125<br>
 
[[File:Plasmaammo.png|24px|link=]]125<br>
 
[[File:Laserammo.png|24px|link=]]180<br>
 
[[File:Laserammo.png|24px|link=]]180<br>
[[File:Electroammo.png|24px|link=]]15<br>
+
[[File:Electroammo.png|24px|link=]]15<br></center>
 
|-
 
|-
 
| Starting weapons
 
| Starting weapons
Line 45: Line 42:
 
|-
 
|-
 
| Respawning mid-game
 
| Respawning mid-game
| Disabled
+
| <center>[[File:No.png|24px|link=]]</center>
 
|-
 
|-
 
| Points awarded for
 
| Points awarded for
Line 51: Line 48:
 
|-
 
|-
 
| Stunning
 
| Stunning
| Disabled
+
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Challengers Queue
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Starting health
 +
| <center>100</center>
 +
|-
 +
| Starting armor
 +
| <center>150 (0 for [[Instagib]])</center>
 +
|}
 +
 
 +
=== Item respawn times ===
 +
{| class="wikitable"
 +
|-
 +
!Item
 +
!Time
 +
|-
 +
| Ammo respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Armor respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Weapon respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Health respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Powerup respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Mega Health respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 +
|-
 +
| Ultra Health respawn time
 +
| <center>[[File:No.png|24px|link=]]</center>
 
|}
 
|}

Revision as of 23:34, 9 February 2020

Clan Arena is a team-based game mode where you aim to frag the entire other team before your team is completely eliminated.

Default rules

Rule State
Team-based
Yes.png
Item pickups
No.png
Fall damage
No.png
Self damage
No.png
Team damage
No.png
Time limit
No.png
Score limit
11
Starting ammo
Bulletsammo.png75

Riotammo.png20
Grenadeammo.png20
Rocketammo.png40
Plasmaammo.png125
Laserammo.png180

Electroammo.png15
Starting weapons Gunblade blast.pngMachinegun.pngRiot.pngGrenade.pngRocket.pngPlasma.pngLaser.pngElectro.png

Instagun.png (Instagib only)

Respawning mid-game
No.png
Points awarded for Eliminating the enemy team
Stunning
No.png
Challengers Queue
No.png
Starting health
100
Starting armor
150 (0 for Instagib)

Item respawn times

Item Time
Ammo respawn time
No.png
Armor respawn time
No.png
Weapon respawn time
No.png
Health respawn time
No.png
Powerup respawn time
No.png
Mega Health respawn time
No.png
Ultra Health respawn time
No.png