Difference between revisions of "Bomb and Defuse"
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− | Bomb and Defuse is a unique team-based game type. Team Forbidden is the attacking team - their objective is to plant the bomb and protect it until it explodes or eliminate the enemy team. The objective of team ICY is to protect bombsites, defuse the bomb (if planted) or eliminate the enemy team. Points are given for completing the objectives. Players get to choose which weapons they spawn with. At the beginning of the round, one of the players in team Forbidden is randomly chosen as a bomb carrier. | + | Bomb and Defuse is a unique team-based game type. Team Forbidden is the attacking team - their objective is to plant the bomb and protect it until it explodes or eliminate the enemy team. The objective of team ICY is to protect bombsites, defuse the bomb (if planted) or eliminate the enemy team. Points are given for completing the objectives. Players get to choose which weapons they spawn with. At the beginning of the round, one of the players in team Forbidden is randomly chosen as a bomb carrier. |
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+ | The bomb can be dropped by using the "drop flag" command (which can be bound to a specific key). | ||
+ | The bomb will be automatically placed when the bomb carrier is on the site. After the bomb is placed, it must be armed. Arming and defusing the bomb simply requires a player to be near the bomb for a short amount of time. | ||
+ | The bomb cannot be moved once it is placed down. | ||
== Default rules == | == Default rules == |
Latest revision as of 17:16, 14 April 2020
Bomb and Defuse is a unique team-based game type. Team Forbidden is the attacking team - their objective is to plant the bomb and protect it until it explodes or eliminate the enemy team. The objective of team ICY is to protect bombsites, defuse the bomb (if planted) or eliminate the enemy team. Points are given for completing the objectives. Players get to choose which weapons they spawn with. At the beginning of the round, one of the players in team Forbidden is randomly chosen as a bomb carrier.
The bomb can be dropped by using the "drop flag" command (which can be bound to a specific key). The bomb will be automatically placed when the bomb carrier is on the site. After the bomb is placed, it must be armed. Arming and defusing the bomb simply requires a player to be near the bomb for a short amount of time. The bomb cannot be moved once it is placed down.
Contents
Default rules
Rule | State |
---|---|
Team-based | |
Team damage | |
Item pickups | |
Points awarded for | Eliminating the enemy team |
Fall damage | |
Self damage | |
Starting health | |
Starting armor | |
Respawning mid-game | |
Time limit | |
Score limit | |
Overtime | |
Starting weapons | (Always) |
Starting ammo / Max ammo | 150/150, 15/15, 20/20, 15/15 |
Stunning | |
Challengers Queue |
Item respawn times
Item | Time |
---|---|
Ammo respawn time | |
Armor respawn time | |
Weapon respawn time | |
Health respawn time | |
Powerup respawn time | |
Mega Health respawn time | |
Ultra Health respawn time |
Game type-exclusive information
Commands
Command | Default value |
---|---|
g_bomb_armtime | 4 |
g_bomb_bombtimer | 25 |
g_bomb_carriers | 1 |
g_bomb_defusetime | 7 |
g_bomb_roundtime | 60 |
g_bomb_spawnprotection | 3 |
Notes
- The descriptions of what the commands listed above do can be accessed here: Console commands g_.
Official gametypes
Gametypes | ||
---|---|---|
Team-based | ||
Non team-based |