Difference between revisions of "Race"

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Players try to complete a course to achieve the fastest time possible through highly technical maps by means of bunny hopping, strafe jumping, circle jumps, air control, weapon combos, and tricks.
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Race is a special game type with a goal to complete a course with the fastest time possible using various [[movement]] abilities, unlike eliminating enemies in any other game type.<br>
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Players can only race on race maps. Players cannot hurt each other and aren't solid and players cannot take damage.
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* Players cannot die. ''kill'' command results in player respawning.
  
Finish this.
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== Default rules ==
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{| class="wikitable"
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|-
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!Rule
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!State
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|-
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| Team-based
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Team damage
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Item pickups
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Points awarded for
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Fall damage
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Self damage
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Starting health
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Starting armor
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| <center>0</center>
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|-
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| Respawning mid-game
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| <center>[[File:Yes.png|24px|link=]]</center>
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|-
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| Time limit
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| <center>0</center>
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|-
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| Score limit
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| <center>0</center>
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|-
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| Overtime
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Starting weapons
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| <center>[[File:Gunblade.png|24px|link=]]</center>
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|-
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| Starting ammo / Max ammo
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Stunning
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| <center>[[File:No.png|24px|link=]]</center>
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|-
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| Challengers Queue
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| <center>[[File:No.png|24px|link=]]</center>
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|}
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=== Item respawn times ===
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{| class="wikitable"
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|-
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!Item
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!Time (s)
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|-
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| Ammo respawn time
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| <center>1</center>
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|-
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| Armor respawn time
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| <center>1</center>
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|-
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| Weapon respawn time
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| <center>1</center>
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|-
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| Health respawn time
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| <center>1</center>
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|-
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| Powerup respawn time
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| <center>1</center>
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|-
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| Mega Health respawn time
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| <center>1</center>
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|-
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| Ultra Health respawn time
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| <center>1</center>
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|}
 +
 
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{{Gametypes}}

Latest revision as of 22:43, 29 February 2020

Race is a special game type with a goal to complete a course with the fastest time possible using various movement abilities, unlike eliminating enemies in any other game type.
Players can only race on race maps. Players cannot hurt each other and aren't solid and players cannot take damage.

  • Players cannot die. kill command results in player respawning.

Default rules

Rule State
Team-based
No.png
Team damage
No.png
Item pickups
Yes.png
Points awarded for
No.png
Fall damage
No.png
Self damage
No.png
Starting health
No.png
Starting armor
0
Respawning mid-game
Yes.png
Time limit
0
Score limit
0
Overtime
No.png
Starting weapons
Gunblade.png
Starting ammo / Max ammo
No.png
Stunning
No.png
Challengers Queue
No.png

Item respawn times

Item Time (s)
Ammo respawn time
1
Armor respawn time
1
Weapon respawn time
1
Health respawn time
1
Powerup respawn time
1
Mega Health respawn time
1
Ultra Health respawn time
1

Official gametypes

Gametypes
Team-based
Bomb and DefuseCapture the FlagCapture the Flag: TacticsClan ArenaDuelExhaustionRektTeam Deathmatch
Non team-based
DeathmatchDuel ArenaFree for AllHeadhuntRace