Difference between revisions of "Headhunt"
(default rules) |
m |
||
Line 18: | Line 18: | ||
|- | |- | ||
| Points awarded for | | Points awarded for | ||
− | | <center>Being tagged</center> | + | | <center>Being tagged<br> |
+ | Eliminating enemies while tagged</center> | ||
|- | |- | ||
| Fall damage | | Fall damage |
Revision as of 03:13, 20 February 2020
Game mode where one player is tagged and all other players attempt to frag the tagged player. Tagged player gets score for each second he/she stays alive. The person who frags the tagged player, becomes tagged.
Finish this.
Default rules
Rule | State |
---|---|
Team-based | |
Team damage | |
Item pickups | |
Points awarded for | Eliminating enemies while tagged |
Fall damage | |
Self damage | |
Starting health | |
Starting armor | |
Respawning mid-game | |
Time limit | |
Score limit | |
Overtime | |
Starting weapons | (Instagib only) |
Starting ammo / Max ammo | 0/100, 0/20, 0/20, 0/20 |
Stunning | |
Challengers Queue |
Item respawn times
Item | Time (s) |
---|---|
Ammo respawn time | |
Armor respawn time | |
Weapon respawn time | |
Health respawn time | |
Powerup respawn time | |
Mega Health respawn time | |
Ultra Health respawn time |
Official gametypes
Official gametypes
Gametypes | ||
---|---|---|
Team-based | ||
Non team-based |