Headhunt
Game mode where one player is tagged and all other players attempt to frag the tagged player. Tagged player gets score for each second he/she stays alive. The person who frags the tagged player, becomes tagged.
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Default rules
Rule | State |
---|---|
Team-based | ![]() |
Team damage | ![]() |
Item pickups | ![]() |
Points awarded for | Eliminating enemies while tagged |
Fall damage | ![]() |
Self damage | ![]() |
Starting health | |
Starting armor | |
Respawning mid-game | ![]() |
Time limit | |
Score limit | |
Overtime | ![]() |
Starting weapons | ![]() ![]() |
Starting ammo / Max ammo | ![]() ![]()
|
Stunning | ![]() |
Challengers Queue | ![]() |
Item respawn times
Item | Time (s) |
---|---|
Ammo respawn time | |
Armor respawn time | |
Weapon respawn time | |
Health respawn time | |
Powerup respawn time | |
Mega Health respawn time | |
Ultra Health respawn time |
Official gametypes
Official gametypes
Gametypes | ||
---|---|---|
Team-based | ||
Non team-based |