Team Deathmatch
Revision as of 18:53, 26 September 2020 by Faketal1ty#4949 (Discord-500981916145549322) (talk | contribs) (→Item respawn times)
Team Deathmatch is a team version of Deathmatch. Players from one team need to eliminate as many players from the enemy team as possible. Team points are a sum of all players points from that team.
Default rules
| Rule | State |
|---|---|
| Team-based | |
| Team damage | |
| Item pickups | |
| Points awarded for | |
| Fall damage | |
| Self damage | |
| Starting health | |
| Starting armor | |
| Respawning mid-game | |
| Time limit | |
| Score limit | |
| Overtime | |
| Starting weapons | |
| Starting ammo / Max ammo |
|
| Stunning | |
| Challengers Queue |
Item respawn times
| Item | Time (s) |
|---|---|
| Ammo respawn time | |
| Armor respawn time | |
| Weapon respawn time | |
| Health respawn time | |
| Powerup respawn time | |
| Mega Health respawn time | |
| Ultra Health respawn time |
* After the health of player who picked it up last drops to 100 or below.
Official gametypes
| Gametypes | ||
|---|---|---|
| Team-based | ||
| Non team-based | ||