Difference between revisions of "Headhunt"

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(default rules)
m
Line 18: Line 18:
 
|-
 
|-
 
| Points awarded for
 
| Points awarded for
| <center>Being tagged</center>
+
| <center>Being tagged<br>
 +
Eliminating enemies while tagged</center>
 
|-
 
|-
 
| Fall damage
 
| Fall damage

Revision as of 03:13, 20 February 2020

Game mode where one player is tagged and all other players attempt to frag the tagged player. Tagged player gets score for each second he/she stays alive. The person who frags the tagged player, becomes tagged.

Finish this.

Default rules

Rule State
Team-based
No.png
Team damage
No.png
Item pickups
Yes.png
Points awarded for
Being tagged
Eliminating enemies while tagged
Fall damage
No.png
Self damage
No.png
Starting health
100
Starting armor
50 (0 for Instagib)
Respawning mid-game
Yes.png
Time limit
15
Score limit
0
Overtime
No.png
Starting weapons
Gunblade blast.png
Instagun.png (Instagib only)
Starting ammo / Max ammo Bulletsammo.png0/100, Riotammo.png0/20,

Grenadeammo.png0/20, Rocketammo.png0/20
Plasmaammo.png0/150, Laserammo.png0/150
Electroammo.png0/10

Stunning
Yes.png
Challengers Queue
No.png

Item respawn times

Item Time (s)
Ammo respawn time
20
Armor respawn time
25
Weapon respawn time
5
Health respawn time
15
Powerup respawn time
90
Mega Health respawn time
20
Ultra Health respawn time
40

Official gametypes

Official gametypes

Gametypes
Team-based
Bomb and DefuseCapture the FlagCapture the Flag: TacticsClan ArenaDuelExhaustionRektTeam Deathmatch
Non team-based
DeathmatchDuel ArenaFree for AllHeadhuntRace