Difference between revisions of "Machinegun"
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'''Machinegun''' (MG) is an automatic hitscan weapon with high rate of fire and low damage. | '''Machinegun''' (MG) is an automatic hitscan weapon with high rate of fire and low damage. | ||
Revision as of 08:52, 25 April 2021
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Machinegun (MG) is an automatic hitscan weapon with high rate of fire and low damage.
Overview
Machinegun is an automatic weapon with high rate of fire and low damage. Due to its hitscan property, its bullets will travel instantly from the player to the target.
The weapon has a slight spread when firing, losing its accuracy at long range.
Usages
The weapon deals low damage per hit, requiring the user to constantly tracks the target and maintain line of sight in order to rack up significant damage. For these reasons, the Machinegun is considered a backup weapon.
Machinegun generates no cue outside of its firing noise and the bullet mark. This makes it useful in hit-and-run attacks on unsuspecting opponent.
In some situations, it is a useful counter to the electrobolt, as it's hitscanning and high rate of fire allow you to move consistently whilst maintaining accuracy, a trick that is much harder to replicate with the electrobolt, due to it's low rate of fire and ammo capacity.
One might want to swap for this weapon to finish off weakened opponent without spending ammo for stronger weapons.
Counters
The easiest way to avoid Machinegun hits is to break line-of-sight. You can also move in unpredictable way to throw off the shooter’s aim.
Weapons |
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Gunblade • Machinegun • Riotgun • Grenade Launcher • Rocket Launcher • Plasmagun • Lasergun • Electrobolt • Instagun |